1080p doesn't work

Post » Wed May 16, 2012 11:42 am

Checked and confirmed by me. Max resolution is 720p. Shadows looks ugly, lot of pixels. Perhaps the low resolution is the reason. How do you think?
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Shianne Donato
 
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Post » Wed May 16, 2012 10:39 am

No, And what?
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Euan
 
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Post » Wed May 16, 2012 3:20 am

No, And what?


A comprehensive response. Next pls
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Marie Maillos
 
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Post » Wed May 16, 2012 12:45 am

Very few ps3 games output to 1080p.
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Cccurly
 
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Post » Wed May 16, 2012 10:49 am

i dont see anywhere on the game that says it supports 1080p...
you sure you didnt waste yer time?
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Maya Maya
 
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Post » Wed May 16, 2012 9:21 am

You say a comprehensive response. But you just said, something that was fairly incomprehensible. Im pretty sure my no, followed by a comma, then a "and what" was pretty [censored] clear that what you originally posted was incomprehensible. Stop trolling.
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Trista Jim
 
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Post » Wed May 16, 2012 8:51 am

Actually the back of the box says 1080i
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Marine Arrègle
 
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Post » Wed May 16, 2012 10:28 am

1080i is pretty much the same thing as 720p there is a post already addressing this issue...
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Jodie Bardgett
 
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Post » Wed May 16, 2012 1:01 pm

Actually the back of the box says 1080i


:)

exactly!

next please?
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Alan Cutler
 
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Post » Wed May 16, 2012 10:09 am

720p isn't low res....
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Nikki Lawrence
 
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Post » Wed May 16, 2012 3:58 am

Probably a misprint that was supposed to go on the back of the 360 version box ;)
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Taylrea Teodor
 
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Post » Wed May 16, 2012 8:41 am

Actually the back of the box says 1080i


1080i is pretty much the same thing as 720p there is a post already addressing this issue...

He's right I actually tested it though no screenshot sorry to me it is only 720p since 1080i blow up the aspectratio too close lead me to believe that it wasn't compatible
personally I don't care in terms of 1080p-i since it seems hopeless this gen will not support it well enough for me to care. it the gameplay I care about.
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Sheila Esmailka
 
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Post » Wed May 16, 2012 11:54 am

Actually the back of the box says 1080i
Mine says 720p. (PAL)
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Bigze Stacks
 
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Post » Wed May 16, 2012 3:27 pm

Checked and confirmed by me. Max resolution is 720p. Shadows looks ugly, lot of pixels. Perhaps the low resolution is the reason. How do you think?

For us viewers 720p is just the same as 1080i (which happens to be amongst the resolutions on the back of the box) no difference in quality. But during the scale process done by the processing hardware it does have a huge impact in terms of resources used to display 1080i in terms of frames per second (60 fps at expense of the interlaced format: 30 fps horizontal and 30 fps vertical) versus the 720p (30 fps progressive format) wich is why they're basically the same. And happens to be the game quality (30fps).

Interlaced format is supposed to work better for fast moving action, like sports, movies and games but progressive does the job just as well, consider it like another approach to get the same result.

Why is it printed on the box ?, I don't know (because any 720p capable tv is therefore 1080i by default)

That being said it's just a big let down when the Xbox version runs at 1080p (no diffenrence in fps still at 30 progressive just increased resolution given by the number of pixels) when the PS3 caps at 720p. :yucky:
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Elisabete Gaspar
 
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Post » Wed May 16, 2012 12:29 am

Upscaling... a wonderful tactic put out by game companies to fool consumers into thinking they're getting more than they're not. Upscaling literally does nothing beside stretch an image to fit the screen. It's not the same thing as actually displaying in a native resolution of 1080p and for the PS3, the display device (TV) will often do the upscaling, instead. It doesn't improve image quality in either case, it's just upscaling. Both versions run at a native 720p.
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STEVI INQUE
 
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Post » Wed May 16, 2012 12:19 am

Upscaling... a wonderful tactic put out by game companies to fool consumers into thinking they're getting more than they're not. Upscaling literally does nothing beside stretch an image to fit the screen. It's not the same thing as actually displaying in a native resolution of 1080p and for the PS3, the display device (TV) will often do the upscaling, instead. It doesn't improve image quality in either case, it's just upscaling. Both versions run at a native 720p.



"Posted 18 November 2011 - 05:58 PM

Even before the saved data file issue hits, the PS3 version very clearly has more washed-out visuals and, far more importantly (in my opinion), a very unstable fps.

Take a look at this... notice the fps the game was captured on on the PS3 vs. the 360.

I knew it... I knew this game had framerate problems even before the saved data bug took hold. This is honestly the most shameful PS3 version of a multiplatform game release this year. Even if they fix the saved data bug issue rendering the game eventually unplayable due to just how slow it becomes, this game is, without a shadow of doubt, very poorly coded on the PS3. Even Ubisoft, whose past games had performance advantages on the 360, hit with a really quite equal PS3 version of AC: Revelations. This is the quality of a PS3 version (no doubt a port... games designed to run on PS3s from the ground-up don't do this unless the programmers are just terrible at their jobs). It's my most anticipated game of this console generation... and among the worst-performing on the PS3. I honestly don't know how to describe just how ticked off I am at this, but it's true... even without the saved data file bug, the PS3 is slow, sluggish, and generally inferior to its 360 counterpart, in complete contradiction of Bethesda's crappy PR claims all up until release. Very disappointing... "

:shrug: I believe this might have something to do with the difference between a 720p and 1080p. Or maybe not :shrug:
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Beast Attire
 
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