about the light fade

Post » Tue Jun 19, 2012 7:01 pm

i noticed when i look at the sky the color changes to a different degree of light from the moment i first looked
it takes only a moment or 2 . then when i look back down same thing happens . it dosnt happen indoors .
i just installed the patch and am confused if it was like this before or not . i dont actually remember .

when i look up it start bright then gose darker
when i look down it start dark then gose brighter
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Neliel Kudoh
 
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Post » Tue Jun 19, 2012 10:37 pm

You might be noticing the day go by in realtime but much much quicker.
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Rhi Edwards
 
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Post » Wed Jun 20, 2012 2:03 am

It's called HDR I think, it's an effect meant to mimic the eye adjusting to differing light levels. Look at a dark corner then directly at a light source and you'll really notice it.
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Heather Dawson
 
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Post » Tue Jun 19, 2012 5:33 pm

Sounds like you are talking about your character's eyes adjusting to the light. However, if you are indoors and you get close enough to a light source, it should still happen.
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Elizabeth Davis
 
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Post » Tue Jun 19, 2012 11:11 pm

you mean it dosnt happen like this with u ? please try it . look up then down u will see the same ?
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Rachael Williams
 
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Post » Wed Jun 20, 2012 4:46 am

It's called HDR I think, it's an effect meant to mimic the eye adjusting to differing light levels. Look at a dark corner then directly at a light source and you'll really notice it.

yes i noticed that its like when you are asleep then suddenly open the lights
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Music Show
 
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Post » Tue Jun 19, 2012 5:03 pm

HDR, happens to the best of us.
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ashleigh bryden
 
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Post » Tue Jun 19, 2012 3:40 pm

yes its like using real human eyes i never thought of it this way amazing work by the creator .
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renee Duhamel
 
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Post » Wed Jun 20, 2012 2:13 am

yes its like using real human eyes i never thought of it this way amazing work by the creator .

Yeah the affect is just a little exaggerated sometimes
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Amy Gibson
 
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Post » Wed Jun 20, 2012 3:49 am

yes i looked at night and it didnt happen . i guess things are moving fast into real world simulation , i guess they are not making these monster
hardware for nothing
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Horror- Puppe
 
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Post » Wed Jun 20, 2012 4:58 am

i never understood the point of mimicing the eyes adjustment to light changes in the game. You are viewing the game through your eyes. They ALREADY have this effect. The game just ends up doubling the effect pointlessly.

The big problem with the game is some of their reflectivity is off on many textures. Waterfalls for instance. The white of the water falling is FAR more reflective than what it should be, so the HDR ends up causing this effect when you look too closely at a water fall and then away.
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Charles Mckinna
 
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Post » Wed Jun 20, 2012 7:27 am

Yeah the affect is just a little exaggerated sometimes

Cuz if it was subtle, you would not notice it. It is almost like they have to exaggerate for effect. If everyone had perfectly adjusted monitors or TVs, they could probably make it more subtle. However, since 99% of every monitor is set way too bright at the factory (for store display purposes under bright lights) the effect has to be amped up to be noticed. Problem is, these overly bright monitors exacerbate the extremes. It's a Catch 22.

So, try getting a tool to adjust your monitor and it might be less jarring. Basically, you want your monitor as dark as possible but still bright enough to show differences in shading

http://www.tranquilityimages.com/grayscale_chart.jpg

I think you would need a DVD for most TV's unless they have IP access to do this adjustment.
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Manny(BAKE)
 
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Post » Tue Jun 19, 2012 7:45 pm



Cuz if it was subtle, you would not notice it. It is almost like they have to exaggerate for effect. If everyone had perfectly adjusted monitors or TVs, they could probably make it more subtle. However, since 99% of every monitor is set way too bright at the factory (for store display purposes under bright lights) the effect has to be amped up to be noticed. Problem is, these overly bright monitors exacerbate the extremes. It's a Catch 22.

So, try getting a tool to adjust your monitor and it might be less jarring. Basically, you want your monitor as dark as possible but still bright enough to show differences in shading

http://www.tranquilityimages.com/grayscale_chart.jpg

I think you would need a DVD for most TV's unless they have IP access to do this adjustment.

My Tv is properly adjusted, have a special blu ray just for it.
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Penny Flame
 
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Post » Tue Jun 19, 2012 7:24 pm

My Tv is properly adjusted, have a special blu ray just for it.

Wonder if the in game Gamma settings could tone it down.
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Sarah Kim
 
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Post » Tue Jun 19, 2012 10:04 pm

i never understood the point of mimicing the eyes adjustment to light changes in the game. You are viewing the game through your eyes. They ALREADY have this effect. The game just ends up doubling the effect pointlessly.


it depends if your eyes are nvidia or Ati . anyway no if you are looking at the sun in the monitor its not like if your are looking
at the sun in real sky . so ure eyes wont do the same effect so logically the programmer is correct i tried it at night and there was
no effect . nowadays they are making sun glasses that darken its color in bight sun light but they are expensive
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Dragonz Dancer
 
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Post » Tue Jun 19, 2012 7:15 pm

So we have to find a DVD to get the correct settings for our HDTV's?
The game looks great on my set but this effect is too much sometimes.
it literaly goes black for 2-3 seconds in some areas, that is not realistic to pupil dialation.
Ive tried adjusting light levels on the game and on my tv, nothing seems to help with this.
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XPidgex Jefferson
 
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Post » Tue Jun 19, 2012 8:40 pm

So we have to find a DVD to get the correct settings for our HDTV's?


You can adjust your TV without a Test Pattern, it just makes it easier to have one. I was suggesting darkening the TV or the in Game Gamma to tone down the effect. I don't think you can get rid of it as it is coded in the game. Just trying to reduce the effect. It worked for me.
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Umpyre Records
 
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Post » Wed Jun 20, 2012 3:19 am

This is supposed to happen, and does on Xbox 360, nothing wrong with your game.
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Lilit Ager
 
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Post » Tue Jun 19, 2012 3:13 pm

i never understood the point of mimicing the eyes adjustment to light changes in the game. You are viewing the game through your eyes. They ALREADY have this effect. The game just ends up doubling the effect pointlessly.
Ehm, no. The eyes (and brain) can handle real life brightness values. But a monitor cannot, at least not cheap household monitors. The eyes (and a camera for that matter) control light gathering by opening or closing an aperture. That's what we see happen in game. Want to buy a HDR capable monitor? Check this out:
http://www.mobypicture.com/user/CineBill/view/7473526
Hope you can afford forking up $55.000 for it though ;)

So far we're getting real time application of auto exposure, similar to what a camera does. Maybe some day we may get real time local adaption, but I'm expecting more problems with that than with auto exposure showing a limited range and clamping the rest. Remember how awful bad HDR looked? Examples:
http://images.google.com/images?um=1&hl=en&safe=off&client=opera&rls=en&biw=1095&bih=867&site=images&tbm=isch&sa=1&q=bad+hdr&oq=bad+hdr&aq=f&aqi=g10&aql=&gs_sm=e&gs_upl=15210l15613l0l15738l3l3l0l0l0l0l270l270l2-1l1l0
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Irmacuba
 
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Post » Wed Jun 20, 2012 1:03 am

Yeah the affect is just a little exaggerated sometimes

it [censored] pisses me off... its a very annoying effect that gets in the way of combat sometimes
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Danielle Brown
 
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