Thread #2!
(Thread #1 here: http://www.gamesas.com/topic/1367122-ace-comprehensive-enhancements/)
" Eye catching magnificence Athyra.
Just when I thought I would never find any mods that could tempt me away from the fun filled immersive game mechanics of SKYRIM
you appear with this epic mod work which makes my mind water
like OSCURO'S OBLIVION OVERHAUL Mod does for OBLIVION and WAKIM'S GAME IMPROVEMENTS does for MORROWIND.
I'll be keeping a close eye on this beauty along with your other Venus of mod gorgeousness BYOG.
Thanks for the lightning bolt into my SKYRIM reality Athyra"
- Hellbishop
[img]http://skyrim.nexusmods.com/downloads/images/13976-1-1339085031.jpg[/img]
http://skyrim.nexusmods.com/mods/10037
Nexus: http://skyrim.nexusmods.com/mods/10037
ACE is a collection of mods which can be run independently of each other.
ACE aspires to brings more depth and balance Skyrim while maintaining its original feel.
It does so by adding depth to the skill trees and adding new functionality.
Below is a list of each module with an explanation of how it alters Skyrim.
I hope you enjoy ACE! ( In its entirety or in parts :] )
-Athyra
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ACE Index
1. ACE - Archery
What!? Only ONE type of ranged weapon in Skyrim?! Not anymore! Now two different types of bows!
2. ACE - Armor
Heavy and Light are too similar in vanilla. Now there is a much bigger difference between their playing styles.
3. ACE - Enchanting
No more need to self-nerf! The seriously overpowered Enchanting skill tree is reworked. Loopholes plugged!
4. ACE - Melee
Sword&Dagger, Axe, and Mace perks are split up and each given a distinct playing style.
5. ACE - Smithing
Legendary really is legendary! No more super-items or armor-cap-reaching light armor!
6. ACE - Speech
Gold is important again and shopkeepers know it too!
7. ACE - Realistic Fighting
Attack from the back, the side, while running, go for Sure Footing. These factors and more all matter now!
8. ACE - Synergy Bonuses
Synergy Bonuses automatically adds a multitude of bonus effects based on current perks, skills, items, race, etc.
9. http://skyrim.nexusmods.com/mods/18474
A large set of options that tweak various parts of game balance.
10. Patches for other Weapon Mods
Patches for many popular mods are added which make them play nicely with ACE
11. Install & Uninstall
Definitely read this before uninstalling!
12. Mods Worth Checking Out
A small list of mods I use and feel are good.
(Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for more info)
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[img]http://skyrim.nexusmods.com/downloads/images/13976-1-1339083466.jpg[/img]
1. ACE - Archery
In Skyrim, there is only one type of ranged weapon, not really acceptable for an RPG.
But with ACE Archery:
* Bows, Arrows, and Archery Perks are split into 2 types, Long and Light.
* Long Bows: heavy, high damage, pierce through armor - Good for Sniping!
* Light Bows: light, more criticals, fire very quickly - Good for Sneaking!
* The two types result in two very different playing styles, adding a lot of depth and fun to Archery!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-3-1339084411.jpg[/img]
2. ACE - Armor
In Skyrim, there really isn't much difference between heavy and light armor, they nearly mirror each other.
But with ACE Armor:
* The armor types are very different! And training light armor helps while unarmored
* Heavy armor feels heavy and loud, but most importantly feels so protective
* Light armor feels agile, a little risky, and much more versatile
* The stronger distinction results in two very different playing styles, adding a lot of depth and fun to how you defend yourself!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-2-1339084411.jpg[/img]
3. ACE - Enchanting
In Skyrim, Enchanting is both bugged and dangerously unbalancing, ruining the fun.
But with ACE Enchanting:
* The bugs are gone and balance is restored!
* You can start dual enchanting much earlier but not at full power.
* Unarmored clothes and 2-handed weapons get stronger enchantments.
* These options add more strategy to enchanting at lower levels and make robes/clothes attractive to mages and assassins!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-5-1339084411.jpg[/img]
4. ACE - Melee
In Skyrim, 1-handed and 2-handed perk trees nearly mirror each other, not many real choices involved.
But with ACE Melee:
* 1H and 2H weapons are nothing alike, 1H is full of strategy, while 2H and dual-wielding are viciously fun!
* Stances have been introduced based on what you have equipped (for instance the Duelist stance is 1H + empty off-hand)
* 2H weapons cater to power attacks and raw damage, 1H weapons cater to strategy, speed, and criticals
* These new stances, stronger roles, and variety of weapons create a multitude of combinations of playing styles!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-1-1339085669.jpg[/img]
5. ACE - Smithing
In Skyrim, legendary is hardly legendary if an average smith can do it, and the Smithing tree is so boring.
But with ACE Smithing:
* Legendary is a real goal, without the help of magic items or synergy bonuses (see below) you wont see it until Smithing 100.
* The perks have practical combat applications, making them attractive to almost all player types.
* Combat applications include doing more damage to armors you know how to craft and taking less damage from weapons you know how to craft.
* The Smithing tree uses less perks than vanilla Skyrim using a new auto-perk system!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-4-1339084411.jpg[/img]
6. ACE - Speech
In Skyrim, money is a joke, it loses all meaning after about 3 hours of playing, and the Speech tree is so unattractive.
But with ACE Speech:
* The Speech tree can also be used to give combat buffs to followers.
* Fewer perks are required to achieve a similar bartering potential.
* Even with the Follower Buff perks, the tree has fewer perks than vanilla Skyrim, making it attractive!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-1-1339086208.jpg[/img]
7. ACE - Realistic Fighting
In Skyrim, there are surprisingly few factors that affect combat, obliterating any real combat strategy.
But with ACE Realistic Fighting:
* A multitude of factors contribute to how much damage, stagger, and critical chance are dealt
* Factors such as: Sleeping, Prone (Crouched/Sneaking), Flat-Footed (Weapon Sheathed / Staggered), Casting, Power Attacking,
In-Combat (Weapon Drawn), Standing Still, Sure-Footed, Walking, Running, Sprinting, Damage from: side/back/front, and more
* The idea is that when it's intuitively more deadly to strike an enemy, it will actually be more deadly!
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-2-1339085032.jpg[/img]
8. ACE - Synergy Bonuses
In Skyrim, there is next to no reward for diversifying your skills and perks, or for knowing complementary skills.
But with ACE Synergy Bonuses:
* A multitude of skills and perks give small bonuses to other related skills and perks.
* There are many small benefits which represent a player's cross-skill and other knowledge.
* An example is having 80+ in a weapon skill and 80+ in the smithing skill gives a tempering bonus when upgrading that weapon type.
* These are changes which cater to intuition, an Archery Smith would be able to make bows better than a Two-Handed Warrior Smith.
Please see http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt for a full list of all changes in this module!
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[img]http://skyrim.nexusmods.com/downloads/images/13976-1-1339084409.jpg[/img]
9. ACE - BYOG
In Skyrim Modding, there is a high possibility of unbalancing your game when combining several mods.
But with ACE BYOG:
* Dozens of factors such as specific weapon or armor type's damage or armor can be tweaked and fine tuned.
* Skills, attributes, equipment, leveling speed, and a lot more can all be adjusted through an in-game Control Panel.
* One example would be if two mods you install reduce your movement speed, or tempering ability, with BYOG you can set them as you like.
* Another example would be if you find a mod you love but the numbers it uses don't feel right, with BYOG you can make them feel right!
Please see http://skyrim.nexusmods.com/mods/18474 for a full list of all changes in this module!
And for more download options including: NPC Accuracy, Max Armor Cap, and more!
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10. ACE Patches for other Weapon Mods
Patches for popular mods are added which make them play nicely with ACE
In these patches the bows have been adjusted to behave like light/long bows and to match with arrows.
Look for these files in the "Optional Files" section.
The patches replace the other popular mod's esp file. Install the other mod first. (links provided below)
Load order is not important with the patched mod and any of the ACE mods.
Please don't forget to take the time to endorse their great work while you are there!
(These are just ordered chronologically by when I received permission from them, no other special meaning.)
* Aertyr's http://skyrim.nexusmods.com/downloads/file.php?id=11520 mod. *
- - Auriel's Bow now behaves like a light bow and matches with light arrows, Nightingale bow also. - -
* AeonVita's http://skyrim.nexusmods.com/downloads/file.php?id=1935 mod. *
- - The regular Dragonbone bow/arrow is light. The Nordic Dragonbone bow/arrow is long - -
* Waalx and ShinGouki's http://skyrim.nexusmods.com/downloads/file.php?id=12506 mod. *
- - The bows now behave like light bows, and their ammo also. The progressive power increase is matched. - -
* Several bow mods by http://skyrim.nexusmods.com/modules/members/index.php?id=3099505 *
- - His 5 bows are available in the zip file, pick and choose which variation you like - -
- - http://skyrim.nexusmods.com/downloads/file.php?id=15109 is a light bow - -
- - http://skyrim.nexusmods.com/downloads/file.php?id=13520 and http://skyrim.nexusmods.com/downloads/file.php?id=15642 are available as either light or long - -
- - http://skyrim.nexusmods.com/downloads/file.php?id=14085 and http://skyrim.nexusmods.com/downloads/file.php?id=14693 are available as long bows - -
* theycallmecheese's http://skyrim.nexusmods.com/downloads/file.php?id=14701 mod. *
- - Two versions in the zip file, light bow & arrow, and long bow & arrow - -
* howiego08's http://skyrim.nexusmods.com/downloads/file.php?id=13317 mod. *
- - Mammoth Recurve Bow, Valenwood War Bow, and Colovian Composite Bow are long - -
- - Elven Hawk Bow, Orsimer Chieftan Bow, and Ornate Khajiit Bow are light - -
* DoODABoOM's http://skyrim.nexusmods.com/downloads/file.php?id=7109 mod. *
- - Two versions in the zip file, light bow and long bow - -
* jojjo's http://skyrim.nexusmods.com/downloads/file.php?id=15494 mod. *
- - Two versions in the zip file, light bow and long bow - -
* newermind43's http://skyrim.nexusmods.com/downloads/file.php?id=12276 mod. *
- - Alduin Dragon Bow, Chaurus Bow, Mammoth Bow, and Composite Modern Bow are long - -
- - Dwarven Modern Bow, Human Bone Bow, Dragon Bone Bow, and Spriggan Bow are light - -
* Nicoroshi's http://skyrim.nexusmods.com/downloads/file.php?id=15122 & individual mods. *
- - Contains Nicoroshi Creations (Bow of the Drow - light & Doomshard Bow - long) - -
> All the following bow and arrow mods can also be found individually in the zip file <
- - The 1.0 version of the http://skyrim.nexusmods.com/downloads/file.php?id=14162 is light, the bigger 1.1 version is long - -
- - http://skyrim.nexusmods.com/downloads/file.php?id=13992 has 2 versions, light and long - -
- - In the http://skyrim.nexusmods.com/downloads/file.php?id=16214 mod, 2 of the arrows are long, and 2 are light - -
* Darkangel13 and Jaredschons' http://skyrim.nexusmods.com/downloads/file.php?id=14811 mod. *
- - Two versions in the zip file, light bow and long bow - -
* DVAted and the Sabre Gear team's http://skyrim.nexusmods.com/downloads/file.php?id=12583 mod. *
- - Saber Bow is a light bow, Saber Long Bow is a long bow - -
- - Duplicated the included arrow and made a long and light version - -
* 3jiou's http://skyrim.nexusmods.com/downloads/file.php?id=16474 and http://skyrim.nexusmods.com/downloads/file.php?id=3741 mods. *
- - Two versions of each bow in the zip files, a light bow and a long bow of each - -
* leasm's http://skyrim.nexusmods.com/downloads/file.php?id=11139 mod. *
- - Makes his bound bows behave like the ACE bound bows - -
- - The Bound Long Bow spell book is still necessary to cast the bound long bow - -
* Sader325's http://skyrim.nexusmods.com/downloads/file.php?id=5600 mod. *
- - Makes his Mystic bow and Mystic arrow both become light - -
- - Fixes the original mod's bug where standard elven arrows displayed as Mystic above the Stamina Bar - -
* masterofshadows's http://skyrim.nexusmods.com/downloads/file.php?id=12892 mod. *
- - Made the Oriental bow and arrow both light - -
note that this Patch is not a replacer, it just adds an esp file, delete the esp to remove the patch
* cageu's http://skyrim.nexusmods.com/downloads/file.php?id=13234 mod. *
- - Long: Elven Bow Ebony, Elven Bow Ivory, Elven War Bow Elm, Elven Arrow Ebony - -
- - Light: Elven Bow Elmwood, Elven Bow Redwood, Elven Arrow Elmwood, Elven Arrow Tree - -
* Isilmeriel's http://skyrim.nexusmods.com/downloads/file.php?id=5727 mod. *
- - Two versions in the zip file, light bow and long bow - -
* Wicked_Jester's http://skyrim.nexusmods.com/mods/18439 mod. *
- - Two versions in the zip file, light bow and long bow - -
- - The light version is Elven, long version is Ebony - -
* ByblosHex's http://skyrim.nexusmods.com/mods/2933 mod. *
- - Two versions in the zip file, the 1st version keeps the C300 Smithing tree, and is not compatible with ACE Smithing - -
- - The 2nd version removes all changes to the Smithing tree, it is compatible with ACE Smithing - -
- - These bow and arrow styles are light: ancient, basic, dunmer, imperial, nordic - -
- - These bow and arrow styles are long: dremora, orcish, ornate, altmer, dwemer - -
- - The styles are independent of material, so material has no affect on long/light - -
- - Load Crafting 300 AFTER ACE Archery! (important!) - -
Thank you each one of you wonderful mod authors for your great mods and for giving permission to upload patches!
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11. Install & Uninstall Notes
Install
Use the NMM, BAIN or manually unzip the contents to the /Data folder.
If you see http://skyrim.nexusmods.com/downloads/images/10037-1-1334921490.jpg the next time you load your game,
then it installed successfully!
When upgrading from previous versions, I recommend using uninstall commands just to be safe.
When uninstalling a module, use the uninstall command first to prevent dirty saves.
The uninstall commands for each mod can be seen in http://skyrim.nexusmods.com/mods/readmes/ACE%20-%20Skills%20Overhaul_readme.txt.
Each ACE module benefits greatly from having the http://skyrim.nexusmods.com/mods/18436 mod installed.
With ASIS, all NPCs get to fully benefit from all the ACE perks and effects. Without it it's only partially.
( If ASIS is installed, _PC should be added to the [PerkExclusionsContains] section of the ASIS AutomaticPerks.ini )
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Other Suggestions:
Suggestions and criticisms are welcome. I will try to include the best ideas and consider the best revisions!
If anyone runs across anything they'd like to see tweaked or changed about the mod,
I'd be more than glad to consider it for future versions!
Regarding my response time to bugs and updates and comment section replies;
I live in Japan and work 6 days a week with long/odd hours.
Modding is pretty much my hobby now with a little play-time now and then.
In other words, I'm probably sleeping while most of you are awake and can't focus on major changes most days.
Please be understanding of this.
> > > http://skyrim.nexusmods.com/downloads/file.php?id=12819 < < <
I'd love to get your opinions and feedback on upcoming changes!
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11. Mods Worth Checking Out
(ordered by release date, no favoritism)
http://skyrim.nexusmods.com/mods/601
Bodies get flung more realistically, arrows don't send enemies flying.
http://skyrim.nexusmods.com/mods/607
Almost everything looks better!
http://skyrim.nexusmods.com/mods/1175
In combination with BYOG, there is little you can't adjust about your game.
http://skyrim.nexusmods.com/mods/1269
PISE does wonders for making gameplay more challenging and rewarding.
http://skyrim.nexusmods.com/mods/2700
Raise the IQ of your opponents a little!
http://skyrim.nexusmods.com/mods/3222
Sometimes the most immersion breaking thing is that HUD!
http://skyrim.nexusmods.com/mods/3863
The way a PC game should look, unless you like the console feel.
http://skyrim.nexusmods.com/mods/4862
Because after about 1hr of play you know that tiny menu just wont do.
http://skyrim.nexusmods.com/mods/8058
Loading screens can kill the atmosphere, and immersion, and remind you of the time!
http://skyrim.nexusmods.com/mods/8655
This mod is the result of OCD and Skyrim graphical tweaks.
http://skyrim.nexusmods.com/mods/9494
Probably the most realistic element of the civil war, amazing it was not there in vanilla.
http://skyrim.nexusmods.com/mods/10456
Much better than vanilla sneaking ...
http://skyrim.nexusmods.com/mods/10540
Lets you actually be better at your racial skills even when they are lvl100.
http://skyrim.nexusmods.com/mods/11139
Much better than vanilla magic ...
http://skyrim.nexusmods.com/mods/11163
Because Skyrim didn't really feel cold in the first place.
http://skyrim.nexusmods.com/mods/11919
Combined with ACE Speech, you'll think twice about how you make use of that carry weight when looting.
http://skyrim.nexusmods.com/mods/12525
If you like depth of field, but don't like ENB lag, this is for you.
http://skyrim.nexusmods.com/mods/13049
Great control over how your game looks, a tweaker's heaven.
http://skyrim.nexusmods.com/mods/13531
I wouldn't call it realistic so much as colorful, or vivid, either way it's beautiful.
http://skyrim.nexusmods.com/mods/13652
This fixes 3rd person shooting so the arrow flies through the cross-hairs.
http://skyrim.nexusmods.com/mods/17987
Very good for immersion, you'll think twice before running into an axe.
http://skyrim.nexusmods.com/mods/18436
A brilliantly designed mod which gives makes combat feel a lot better, smarter, and fair.
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Some of the best parts of this mod (and my other mods) came from great feedback and suggestions!
Here are some of the people that have had great ideas and whose contributions make all these mods better!
(in no particular order)
nathanj, QTQuazar, zeromus88, Masthor, stuff444, Mithoron. theoriosan, CalenEllefson, agunsthemagi, topeira, indomidable, HappyFool, argan, U1849KA, AndyPandyW, heavengracez, cheechaedo1, Vinifera7, zenogais, Meo244, bivar, skuld01, and others I'm sure I missed
Thank you! Your help, suggestions, feedback, support to myself and other people, all of it, it's all very appreciated!