» Sun Nov 18, 2012 9:09 pm
Srry to the other thread but he was missing somethings and it started to become a where do u get that thread.this is a list of everything ive found, seen, or have heard about....
Quests-The Dawnguard -quest list
-dawnguard-find the dawnguard
-awakening-find out what the vampires are up to
-bloodline-take the mysterious women home, speak to the leader of the vampires.this is where you decide to join the vamps or not
-a new order- recruit two people for the dawnguard that can help
-quests from sorine include finding the schematics for the crossbow,quests for gunmar include fighting the vampires by killing the leadrs of caves or advisers in holds and such of that matter.
-bolstering the ranks- find florentios
-prophet- find a way to read the elder scroll, find a moth priest
-chasing echoes-find valerica and the elder scroll
-scroll scouting- find the elder scroll(dragon)
-beyond death-enter the soul cairn and find valerica
-seeking disclosure-bring the elder scrolls to the moth priest
-unseen visions- find a way to read the elder scrolls
-touching the sky- get auriels's bow
-kindred judgement- confront harkon
Quests-The Vampires - quests are almost the same as the dawnguard with the excemption of the new order quests. this quests is replaced with a quests to fill the blood chalice. other quests differ in radiant quests. these quests are for finding old artifacts to stengthen your vampire abilities. the rest of the quests are almost exactly the same, just with some one else guvung them to you and you being on a different side.
MISC. quests
-lost to the ages-gained from reading a book that gives you a quests to find the artheriun forge.
-impatience of a saint- find jiubs lost pages to his book, this quests is gained through talking to a certian ghost in the soul cairn.
-there is a quest to find a ghosts's horse in the soul cairn, the horse's name is arvek.
-there are radiant quests to bring dwarven crossbows or bolts to calcelmo in markarth
-there is a quests to bring back the ancient falmer books you can find in the forgotten vale
New landmasses are the forgotten vale and the soul cairn
New enemies include death hounds,gargoyles,vale sabercats,frost giants,revered dragons and legendary dragons,keepers, bonemen, wild werewolfs, boneyard keepers, wraithmen and durnehviir.
new items-WEAPONS
-akaviri sword(found on the moth priest,im not sure if this is really new ive never seen it before)
-aureil's bow(found during the main quest, has the power to burn anything it hits, burns undead more, can be used to block the sun for twelve hours in game with blood cursed elven arrows,can be used to use the suns rays to attack your enemies with the sunhollowed elven arrows)
-crossbow
-enhanced crossbow(negates 50% of armor rating)
-darwven crossbow
-enhanced darwven crossbow(negates 50%of armor rating)
danwguard rune hammer(when block bshing, it creates a fire rune that blows up when enemies walk near it, found the the side quest lost relic, dawnguard only)
-dawnguard war axe(extra damage to vamps)
-dawnguard warhammer(extra damage to vamps)
-dragonbone set(includes arrows,battle axe, bow, dagger, greatsword, mace, sword, war axe, and war hammer)
-crossbow bolts(inludes dwarven bolts, steel bolts, and exploding fire, ice, and shock bolts for both ore types)
-Harkon's sword(found on harkon)
-Zephyr(found during the lost to the ages quest, shoots arrows 30%faster then normal)
-aertherial staff(summons dwarven sphere or spider for 60 seconds, found and the end of the lost to the ages quest)
-dawnguard rune axe(found in a quest just like you found the hammer and it does the same thing)
ARMOR
-Aetherial crown(found at the end of the quest lost to the ages, lets you have two standing stone abilitys)
-ancient falmer armor(includes boots, cuirass, and gauntlets, all light armor)
-bonehawk necklace(new jewarly)
-auriel's shield(stores energy of blocked attacks,performing a bash will realese this energy. found in the forgotten vale using the ruby paragon on the wayshrine)
-dawnguard armor light version(come in three varions of colors,red, gray, black)
-dawnguard boots light
-dawnguard full helmet(25% less damage from vamp attacks and drain life spells, if wearing full set of dawnguard armor)
-dawnguard guantlets light -dawnguard heavy armor(comes in the same three variations as the light version)
-dawnguard heavy boots
-dawnguard heavy gauntlets
-dawnguard light helmt(same effect as the full one)
-dawngaurd shield(+10 bash damage to vamps)
-falmer hardened armor
-falmer harderned gauntlets
-falmer harderned helmet
-falmer heavy armor
-shellbug helmet(is crafted at a forge with shellbug chitin(2))
-vamp armor(comes in three colors, black , gray, and red/black, light armor)
-vamp gloves(clothing)
-vamp gauntlets(light armor)
-vamp hood(black cowl clothing)
-vamp robes(clothing)
-vamp royal armor(125% magicka regen, found om harkon or in the castle volkihar)
-circlet and rings to boost your vamp powers like, more health, summon more creatures and that such)
-Aetherian shield(shield bashing causes enemy to become etheral and cant be harmed or harm, found at the end of the quest lost to the ages)
-rune shield(?)
POTION
blood potion(equivelant to feeding as a vamp, restores health, vamps only)
redwater skooma(drug)
FOOD
soul husk(interrrupts the sould drain effect oif the soul cairn)
INGREIDEINTS
gleamblossum
yellow mountain flowers
BOOKS
the artherium war
touching the sky
the betrayed
journal of mirtil angoth
elder scroll blood
elder scroll sun
the sultry argonian bard
MISC
paragons- amethyst, diamond ,ruby, emerald, sapphire
vale sabre cat pelt
vale deer hide
shellbug chiitin
intiaites ewer
draw knife
death hound collar
canticle bark
arvok's skull
PERK TREES WEREWOLF
-bestrial strength(adds damge to your attacks)
-totem of ice brothers(totem of brotherhood calls ice wolfs)
-totem of the moon(toten of brotherhood calls werewolfs)
-animal vigor(adds 100 points to health , stamina)
-gorging(feeding heals twice as much)
-savage feeding(able to feed off most dead creeatures, feeding off creatures only retores half the extended time)
-toten of terror(howl of terror affects higher enemy)
toten of the predator(toten of the hunt has extended range, shows wehter the targets are in combat or not and searching)
VAMPIRE LORD
-power of the grave(50 points to health , magikca , and stamina)
-blood healing(killing a person witht the bite power attack restores all health)
-unearthy will(night powers and blood magic cost 33% less)
-poison talons(meele attacks do 20 points of poison damage)
-night cloak(in combat you are surrounded by a cloud of bats that feed on enemies within meele range)
-dtect all creatures(detects everything even dwaven automatons)
-mist form(transform into an invunerable mist while everything regenerates back)
-supernatural reflexes(evrything slows down while you move faster)
-vampiric grip(can pull a creature to you from a distance, and the chokes them once its close)
-summon gargoyle(summons this creature)
corpse curse(target is paralysed)
INFO
dawnguard can be a vampire lord too
wereworlf diease can be gotten twice, from aela
sculptor in the ratway only works on non vamp characters, she can change everything besides six and race for 1,000 gold
arrows can now be crafted, bolts only crafted by dawnguard
new random encounter are in like vampire attacking and other special ones like babette
stage four vamps arnet attack on sight now
there are NO werebear(srry)
this is everything i can remeber, if i missed anything at all please post so i can add it, thanks