The project is basically a completely new, highly detailed Ayleid exterior system.
Main reason is that I think the ayleid architecture was the most greater idea in all ES games.
Second reason was Beth's rules about game assets between separate games.
Third reason. I tought if I need to rebuild everything, why not make it better, far better than originals.
Skyrim's lore had no anything about ayleids in that locale, I know well. This isn't about the Lore. Ayleids had a few cities in Skyrim, or not? I don't care. This is a challenge, and add a worthy addition for the new ES game.
When it'll be complete, this set can be used under Skyrim, altought it will released for Oblivion as well.
About the assets. This project's main goal is a "legal" ayleid construction system to Skyrim. Every mesh are modeled from scratch, there is no any elements from the originals, not even a single vertex. It will be released as a modder's resource, and wil be used my third mod under Oblivion.
It'll be a long run of course:)
Any suggestions, ideas, comments are welcomed.