» Wed Jan 02, 2013 8:56 pm
They'd never do this. For one, most people don't reach level 81. If you took that requirement out, it'd be better.
Another thing, there's no need for resetting a character, just take out the level 81 requirement, and add in a difficulty higher than master.
Also, they need to do more than just increase the health bars of enemies and decreasing what you dish out. They basically need to make this a hard core mode. Required eating, drinking, sleeping, realistic carrying weight, maybe limit how many potions you can drink in a certain amount of time, and health potions heal over time.
Even with these changes I doubt they'd do it. And I believe they already said they wouldn't be adding any new skill trees that affect the leveling system.
And the most important thing would be to eliminate the possibility of looping crafting skills to make godly uber weapons.
If they did that, then this would be cool.