I'm new to the creation kit and I'm designing my first dungeon. I want to add a pool of water for the player to land in after a long fall.
I've used the "Water1024_Blackreach" world object and scaled it to 10x its original size.
Now I want to change the colour of the water: I've duplicated the "BlackreachWater" WaterType and edited the colour and water properties of the new data. How do I apply this to the water object I've placed in my interior cell?
I mean, in the render window it has changed the appearance, but when I test it in-game it looks like the default "BlackreachWater".
Water isn't documented very much in the wiki or on these forums.
I originally intended to have the player fall really far and then land without any damage, though I feared this would be more difficult...
Any help would be great, thanks!