ADS, huh?

Post » Mon Mar 14, 2011 10:07 pm

So I heard about how in this game you are able to aim down the sights of your guns, and I have been looking forward to this, but in an interview video, while it is showing game-play with an LMG while the person is killing Caesar's legion, when they use the gun's sights, the little aiming marker is just about the tip at the end of the gun used for shooting. Can anyone confirm wether or not in the final game, you use the tip of the gun to point where you are going to fire, or it is still with the aiming reticle and the action of pulling the gun closer to your face is just an extra animation?
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Marlo Stanfield
 
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Post » Tue Mar 15, 2011 3:44 am

that was a place holder.

also you have to options.

regular. the iron sights just zoom in

or

true iron sites. it goes where the iron sites point and there is no reticule
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Mimi BC
 
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Post » Mon Mar 14, 2011 9:27 pm

i saw another video and it looked like true iron sights so i think it will be better than that video you saw
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Tania Bunic
 
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Post » Mon Mar 14, 2011 9:31 pm

I noticed too... so are you gonna shoot where the iron sights point, or where the crosshair points?
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Josh Lozier
 
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Post » Mon Mar 14, 2011 9:10 pm

The "true" ADS is toggleable from the game menu. If you do not toggle it, you'll get the early gameplay video ADS with a crosshair and if you do toggle it, you'll get proper ADS with the gun centered to the screen and without a crosshair. (iirc)
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Carlos Vazquez
 
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Post » Mon Mar 14, 2011 9:58 pm

Wait, what's the difference between true ADS and the other option? Is it just that the other option has the crosshair as well as the iron sights, while the true ADS has just the iron sights? :S
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LuBiE LoU
 
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Post » Mon Mar 14, 2011 5:07 pm

that was a place holder.

also you have to options.

regular. the iron sights just zoom in

or

true iron sites. it goes where the iron sites point and there is no reticule

Can you provide me with a link that confirms options?I want to belive you,its just that I dont see them doing anything like that.Like the OP,I was a little p.oed by the ADS in the video.Im one who likes to play with out a HUD,but I couldent do that in FO3 unless I was in a town or some where safe.You cant exactly fight without a cross hair if you cant use your gun the right way.
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mollypop
 
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Post » Tue Mar 15, 2011 12:52 am

Wait, what's the difference between true ADS and the other option? Is it just that the other option has the crosshair as well as the iron sights, while the true ADS has just the iron sights? :S

I would suppose (since its an optional RPG), that the non-true ironsights are character affected.
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Setal Vara
 
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Post » Mon Mar 14, 2011 9:47 pm

I would suppose (since its an optional RPG), that the non-true ironsights are character affected.



All shooting should be effected by the PC's Skills if this is an RPG no matter how you aim.
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Marlo Stanfield
 
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Post » Tue Mar 15, 2011 2:05 am

Can you provide me with a link that confirms options?I want to belive you,its just that I dont see them doing anything like that.Like the OP,I was a little p.oed by the ADS in the video.Im one who likes to play with out a HUD,but I couldent do that in FO3 unless I was in a town or some where safe.You cant exactly fight without a cross hair if you cant use your gun the right way.

i learned it somewhere. and i really cant remember. but im sure someone else can find it.

if anybody knows can they post it
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David John Hunter
 
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Post » Mon Mar 14, 2011 2:20 pm

All shooting should be effected by the PC's Skills if this is an RPG no matter how you aim.


:thumbsup:

And to a great effect, too.
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maya papps
 
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Post » Mon Mar 14, 2011 9:27 pm

i learned it somewhere. and i really cant remember. but im sure someone else can find it.

if anybody knows can they post it


yea i complained about it on one of the other threads (Negative Things People Will Say after the 1st Week) and it was mentioned on there that that video was not a finished representation of what iron sights was going to look like
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Ridhwan Hemsome
 
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Post » Mon Mar 14, 2011 11:57 pm

All shooting should be effected by the PC's Skills if this is an RPG no matter how you aim.

I fully agree; but can that be so with true [pixel perfect] ironights?
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Camden Unglesbee
 
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Post » Mon Mar 14, 2011 11:27 pm

I fully agree; but can that be so with true [pixel perfect] ironights?



Seems pretty easy, actually - even if your on-screen sights are perfectly centered, low skill could give you more spread, or more sway, or less damage, or some combination of those. Don't know which way FO:NV's going to go, of course, but those are the first ideas that popped to mind.
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Latisha Fry
 
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Post » Mon Mar 14, 2011 1:08 pm

Seems pretty easy, actually - even if your on-screen sights are perfectly centered, low skill could give you more spread, or more sway, or less damage, or some combination of those. Don't know which way FO:NV's going to go, of course, but those are the first ideas that popped to mind.
What then is the purpose of a pixel perfect iron sight that does not shoot straight (and how does that appease or benefit the straight FPS player that hates to miss "when they obviously didn't!"). ?
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Flutterby
 
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Post » Tue Mar 15, 2011 3:55 am

What then is the purpose of a pixel perfect iron sight that does not shoot straight (and how does that appease or benefit the straight FPS player that hates to miss "when they obviously didn't!"). ?


It could be designed to be "more" accurate than firing from the hip, a benefit over running and gunning bulletwaste at the expense of maneuverability - yet accuracy defined by PC skill (and probably a stat). Dunno about people not wanting (or prolly accepting, in this case) misses, isn't that kinda odd expectation in this case anyway?
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Andrew Perry
 
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Post » Tue Mar 15, 2011 3:42 am

What then is the purpose of a pixel perfect iron sight that does not shoot straight (and how does that appease or benefit the straight FPS player that hates to miss "when they obviously didn't!"). ?


"immershun"? basic firearm discipline? alternatively, common sense - even somebody who has never held a gun in their lives, never SEEN a gun, will probably know that even if they have no idea how to hold a gun they'd probably hit their potential target a lot better while using the little pointy thing on top of the gun (the "iron sight", as it were) as a crosshair than they would if they were just sticking the gun in that general direction and pulling the trigger.

ed actually i really like the idea of INT 1 meaning you hold pistols sideways and everything else is raised but to the side like it is in Fallout 3
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ijohnnny
 
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Post » Mon Mar 14, 2011 2:02 pm

Can someone explain to me how ADS is an acronym for "iron sights"?

(And yes, I looked it up, and it didn't tell me squat)

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SexyPimpAss
 
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Post » Mon Mar 14, 2011 1:29 pm

Can someone explain to me how ADS is an acronym for "iron sights"?

(And yes, I looked it up, and it didn't tell me squat)


Aim Down Sights, to my knowledge.
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Steven Nicholson
 
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