Adventure Zones = Raids

Post » Tue Apr 02, 2013 9:25 am

Its pretty clear now that Adventure Zones are going to be the equivalent of raids in other MMOs, and ZSO will be issuing regular updates creating more. Ther are numerous quotes from numerous interviews that seem to make this point fairly obvious, for example.

"When I asked Sage about raiding, he said that ESO's adventure zones are designed for larger groups of PvE players. You can actually go into the adventure zones with a small group and accomplish some goals, but there are large areas in these maps dedicated to larger group experiences. There will be some warning when you're about to trigger one of these encounters (and they may even end up instanced), so a small group won't suddenly find itself face to face with a Daedric Prince!"


So, I am curious to know what the community here thinks of this news?

Personally, I am ok with the fact there are no standard raids. However, I am worried that such encounters won't be challenging. If these encounters are nothing more than loot pinatas, then they are all but pointless. I don't see this MMO being the next big hit, unless it makes the content challenging.
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Mackenzie
 
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Post » Tue Apr 02, 2013 8:27 am

Dude use search function...this has been discussed to death...many, many times.
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Sweet Blighty
 
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Post » Tue Apr 02, 2013 5:36 am

This is kinda of old, but yeah, ZOS has basically said that Adventure Zones will contain Raids (although they dont call them that).

This is been discussed to death, but all I am going to say is that if the "Raids" will be easy and people complete them the first few weeks, then the game will die - just like all other MMOs without polished, challenging endgame.
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Hilm Music
 
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Post » Tue Apr 02, 2013 7:05 am

Dude use search function...this has been discussed to death...many, many times.

Because its an extremely important topic.

I searched through the first few pages, and didn't see a similar topic. I don't want to necro and old thread.

We have to make sure ZSO understands that if this game doesn't have a challenging raid like environment, then it has no chance of real success.
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Daramis McGee
 
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Post » Mon Apr 01, 2013 7:54 pm

Because its an extremely important topic.

I searched through the first few pages, and didn't see a similar topic. I don't want to necro and old thread.

We have to make sure ZSO understands that if this game doesn't have a challenging raid like environment, then it has no chance of real success.

Welcome to the forums. Adventure zones are confirmed to not be present at launch and we dont know squat [censored] about it anyway, as they are still being designed
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Steven Hardman
 
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Post » Tue Apr 02, 2013 5:27 am

Welcome to the forums. Adventure zones are confirmed to not be present at launch and we dont know squat [censored] about it anyway, as they are still being designed

Thx, but there are lots of quote stating they are raids.
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Roddy
 
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Post » Mon Apr 01, 2013 11:10 pm

from what i gather from the press event reviews is that:

AZ = Solo, Group and Large Scale group encounters


Problem: AZ will not be ready for launch, presumably
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Angela
 
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Post » Mon Apr 01, 2013 11:32 pm

Personally I'd like somekind of adventure zone-thingie that you can play alone (aswell). It's bizarre that MMOs don't provide something at max level for solo-players, other than PvP and boring daily quests.
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Brandon Wilson
 
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Post » Mon Apr 01, 2013 10:13 pm

Personally I'd like somekind of adventure zone-thingie that you can play alone (aswell). It's bizarre that MMOs don't provide something at max level for solo-players, other than PvP and boring daily quests.


2 new faction zones, to choose, not enough for you
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Baby K(:
 
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Post » Mon Apr 01, 2013 10:11 pm

Personally I'd like somekind of adventure zone-thingie that you can play alone (aswell). It's bizarre that MMOs don't provide something at max level for solo-players, other than PvP and boring daily quests.
There were articles a while ago that said that AZ are for solo, small, and large groups. Yes you can solo only some of it, you won't be able to solo all of it. If you just want to solo all the time MMOs aren't for you.
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ONLY ME!!!!
 
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Post » Tue Apr 02, 2013 7:49 am

Thx, but there are lots of quote stating they are raids.

Depends on your definition of raid, it will be new concept. For example you would be able to go into adventure zone solo, or simply with a friend. That doesnt exactly fit definition of raid does it?

Still, they wont be available at lauch, according to last info from developers, this might change in the future but for now, 4man groups are the endgame PvE
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Captian Caveman
 
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Post » Tue Apr 02, 2013 4:20 am

2 new faction zones, to choose, not enough for you

No, it's not. Since it was added as an after-thought I doubt they will take more than a week to finish.

If however there's a ****load of stuff to do in those places, then great.

There were articles a while ago that said that AZ are for solo, small, and large groups. Yes you can solo only some of it, you won't be able to solo all of it. If you just want to solo all the time MMOs aren't for you.

Who said I wanted to solo everything all the time? Calm yourself...
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JD FROM HELL
 
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Post » Tue Apr 02, 2013 4:25 am

2 new faction zones totally scaled to level 50, i think it will not be as fast to clear as you main faction one.

also remember you can only join the others factions zones when you clear your own zone first not when you ding 50
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jeremey wisor
 
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Post » Tue Apr 02, 2013 1:29 am

Who said I wanted to solo everything all the time? Calm yourself...
I wasn't speaking specifically towards you at all. I just meant people in general that want to play this game solo shouldn't play it because that's not the point of MMOs.

No need to be so aggressive.
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dean Cutler
 
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Post » Mon Apr 01, 2013 8:09 pm

Depends on your definition of raid, it will be new concept. For example you would be able to go into adventure zone solo, or simply with a friend. That doesnt exactly fit definition of raid does it?

Still, they wont be available at lauch, according to last info from developers, this might change in the future but for now, 4man groups are the endgame PvE

Actually it does. I can enter a raid solo, but I won't be able to do much. I can enter with a small group, and we can clear trash and maybe get epic items.

Why is it I get the feeling you are hoping they change their mind about Adventure zones = Raids? They won't. The fact they aren't in game at launch means nothing, except they need more time to work on them, and they won't be important for leveling and early end game. Its pretty obvious where this is going, don't ya think....
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Chase McAbee
 
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Post » Tue Apr 02, 2013 7:39 am

Depends on your definition of raid, it will be new concept. For example you would be able to go into adventure zone solo, or simply with a friend. That doesnt exactly fit definition of raid does it?

Still, they wont be available at lauch, according to last info from developers, this might change in the future but for now, 4man groups are the endgame PvE
Yes you can go into AZ as a solo player or as a small group, but you won't be able to clear it all. It doesn't scale depending on the group size. So if you go in solo you might only be able to kill like a few mobs here or there, but can't take on groups or bosses. And if you only go in with a normal group (4 people) it might be good enough to take on a few pack of mobs but not bosses.
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Mariana
 
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Post » Mon Apr 01, 2013 11:44 pm

Because its an extremely important topic.

I searched through the first few pages, and didn't see a similar topic. I don't want to necro and old thread.

We have to make sure ZSO understands that if this game doesn't have a challenging raid like environment, then it has no chance of real success.

well they made a comment about having large group encounters inside the adventure zones... "deadric prince" and all... plus with the AI the mobs are "supposed" to have in this game... I don't see this as an issue honestly.
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Joanne
 
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Post » Mon Apr 01, 2013 10:44 pm

An AI is pointless if the mobs aren't powerful enough to merit a challenge.
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Lizbeth Ruiz
 
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Post » Tue Apr 02, 2013 4:25 am

An AI is pointless if the mobs aren't powerful enough to merit a challenge.

I think the LEAST pressing issue right now is the amount of dmg output a "boss" encounter will have, I've never really seen an issue with that in any MMO, even wow with there never-ending BETA style raids, they do tweak the dmg of their bosses, but its never because the boss doesnt do enough dmg, so I'm sure the boss will have plenty of power....

add that with the AI ZOS has hyped and I think it will be plenty of a challenge.

Imagine fighting the protectors in ToES (World of Warcraft) but they are all actively dodging/parrying/blocking everyones abilities, and everytime you try to counter their abilities, they counter yours, while dealing direct damage and synergizing... (not the best example, but the only one right off the top of my head that would fit because they aren't huge monstrosities.)
from what I understand with this new AI, there will be no "one-size-fits-all" strategy, every group will have to actively adjust their play style throughout the fight in order to down the encounter.
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Sheila Reyes
 
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Post » Tue Apr 02, 2013 4:18 am

as long as the large scale PvE is nothing similar to GW2, then im fine with it, cause in gw2 is not raid but zerg groups, with no need for proper play at all.

i'm hoping for something similar to the more traditional "Raid" Term, me and my other 9/24/39 guildies so into a AZ to tackle many challenging encounters, not pick-up random groups of 25 doing whatever tha [censored] they want to do, that is what i think ZoS will be making (hope im wrong)
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Rusty Billiot
 
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Post » Tue Apr 02, 2013 1:40 am

I wasn't speaking specifically towards you at all. I just meant people in general that want to play this game solo shouldn't play it because that's not the point of MMOs.

No need to be so aggressive.

Perhaps you are the one who needs to be less aggressive, and yes you were talking to him.


"Yes you can solo only some of it, you won't be able to solo all of it. If you just want to solo all the time MMOs aren't for you"

There is a pattern forming here wouldn't you say, if you were not talking to him then why use the word highlighted yellow four times in your reply to said poster. :bonk:

It's pretty obvious you were talking to him directly and like he said: he never mention that he wanted solo all the time.
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Amelia Pritchard
 
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Post » Tue Apr 02, 2013 5:10 am

as long as the large scale PvE is nothing similar to GW2, then im fine with it, cause in gw2 is not raid but zerg groups, with no need for proper play at all. i'm hoping for something similar to the more traditional "Raid" Term, me and my other 9/24/39 guildies so into a AZ to tackle many challenging encounters, not pick-up random groups of 25 doing whatever tha [censored] they want to do, that is what i think ZoS will be making (hope im wrong)

I agree with you, large guild groups are what i would like to see instead of the zerg system that is GW2.
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Princess Johnson
 
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Post » Tue Apr 02, 2013 3:13 am

I am also hoping that the content post 50 when you go to explore the enemy alliance areas are somewhat raid like and are so difficult that you need a group to do most if not all of the content there...
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IM NOT EASY
 
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Post » Mon Apr 01, 2013 11:01 pm

Actually it does. I can enter a raid solo, but I won't be able to do much. I can enter with a small group, and we can clear trash and maybe get epic items.

Why is it I get the feeling you are hoping they change their mind about Adventure zones = Raids? They won't. The fact they aren't in game at launch means nothing, except they need more time to work on them, and they won't be important for leveling and early end game. Its pretty obvious where this is going, don't ya think....
Yes you can go into AZ as a solo player or as a small group, but you won't be able to clear it all. It doesn't scale depending on the group size. So if you go in solo you might only be able to kill like a few mobs here or there, but can't take on groups or bosses. And if you only go in with a normal group (4 people) it might be good enough to take on a few pack of mobs but not bosses.

So in case of the jackashflash its obvious he is coming from WoW. Indeed you can enter blizzards raids in smaller number than intended, but you wouldnt be able to kill any of the bosses and get any loot (no 0.01% drops doesnt qualify). Different concept

In Adventure zones, according to what we have heard from developers, there would be a lot of different content ranging from solo to large groups, means REWARDING encounters for single player, group, multiple groups. Try think of it as large zone with multiple world bosses (speaking in WoW terms in attempt to make it more familiar to you), designed for various amount of players. They wont be exclusive instances either, so there can be multiple teams taking on smaller encounters and perhaps even dynamically join forces to overcome big one. There is no "mob tagging" as you know it either, so joining battles would be easier. That is all we know now and sorry to disappoint, its really not "raid" in blizzard terminology

Please keep in mind developers literally said "adventure zones are still being designed" and "they will not be included at launch", that is the only and most recent info we have
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Alada Vaginah
 
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