I have been searching these forums for numerous weeks now and everyone's ideas of what an 'Adventure Zone' is seems to differ. So far I have been able to establish that these are zones which will have content for group sizes from 4 man to 24 man. There will also not be your typical 'boss' in the sense of a 50ft monster, instead there will be tasks or mini bosses which need to be complete simultaneously to proceed. Both of these facts are pretty common knowledge to anyone who has watched the interviews or read any write ups of ESO and therefore I haven't bothered providing links to evidence.
What is not clear to me is the following:
Will AZs be instances where I am only playing with my group of 4-24 to complete the content, or will there be 200 people from other groups in the AZ zerging down every 'challenge' in a matter of seconds.
Will the mobs scale depending on the group size, or will there be different sections inside the AZ with content for the different group sizes?
Is gear going to come from drops when completing the difficult tasks or 'bosses', or will there be tokens that we turn in for gear? In which case it would transform AZs into 'complete x times for next upgrade' instead of having the excitement when the piece you need so badly finally drops.
Another rumour I have seen is that the AZ itself will be an open zone, but there will be instanced off parts where the harder content is, is this true?
If you have the answer to any of these questions concerning the AZs, please also post the source to back up your statement. I know that there most likely won't be any clear answer, so also please justify your interpretation of the information in the source if relevant. Feel free to also state if we are yet to have an answer to any of these questions or if you have any other information on AZs.
Thank you for the help in deciphering exactly what AZs are!