At first glance it looks very doable, just build the cave on top of the terrain and then merge into the outdoor area. I'm running into some problems now though trying to use room portals, which require a "fixed dimension" worldspace and then that "fixed dimension" space cutting off some of my outdoor section. Before I pass the point of no return and finish cluttering and laying the assets in my space, should I be doing this? Or should I break down and link them with a loading screen. Its not what I prefer as less loading screens is always better and I like them being linked up for cleanliness's sake.
What do you guys think? Is there a workaround?
Thanks so much!