Alcatraz no own Voice

Post » Wed Sep 15, 2010 5:26 am

Hello,

why does Alcatraz didnt have an own voice?
I mean Nomad got one...
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Chris Duncan
 
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Post » Wed Sep 15, 2010 3:51 am

Design choice?
I mean, he's mostly only a body for Prophet.

Silent protagonists aren't exactly new to video games. And in this case, the suit is the protagonist, not Alcatraz.
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Hannah Barnard
 
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Post » Wed Sep 15, 2010 6:10 am

For some reason you you, or atleast i, get much more "atached" to a caracter like Psycho was to play in Warhead than Nomad or Alcatraz, also like the 3rd person cinematics of him a lot, really nicly done, really gave you a feel for the guy, especaily the part around the bridge wich was pretty sad.

I think its pretty misarable of Crytek to let us know that they all died on the island, so even if we get a direct sequel i wonder how much fun playing its gonna be if you know your favorit caracter is gonna die in the end anyway...

Because i really really wish we went back to the Island with Helena, Nomad and Psycho to look for Prophet, right where Crysis (1) left off... but dont likie the idea of being send there just to die.
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Katharine Newton
 
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Post » Tue Sep 14, 2010 11:18 pm

So the player can easilyar idenitfy themselves with the character.

Nomad does not talk while you play as him, he only talks in warhead.
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Jerry Cox
 
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Post » Tue Sep 14, 2010 7:17 pm

Nomad does not talk while you play as him, he only talks in warhead.

He does talk.

IIRC:

"My chute! My damn chute is gone. I got no main, no reserve."
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Life long Observer
 
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