Not sure if this has been brought up but Alchemy skill gains are vastly slower than any other. I started as a Dark Elf, which means 20 Alchemy, and I've successfully crafted 278 potions/poisons, I've attempted 873 through experimentation. One thing that ticks me off is I get no gains from a failed try and pretty much no gains from a successful try. If it followed the same rate as armour/weapon crafting I'd be around 85 Alchemy. You should get small gains on a failed "Unkown" attempt as it shows you are learning through experimentation. Which is how it actually works with Chemistry.
So after 60 hours of play with me concentrating on Smithing and Alchemy I can now create a Potion of Minor Health that restores 25 Health. Even though the enemies I face kill me in 3 hits with me being 260 HP, an being level 31...
Yay!
I find and buy VASTLY better potions than that, Even the Poisons are rubbish because my skill is so low. I've spent around twice the time in Alchemy than Smithing yet my Smithing skill is 72.