Alduin fight to easy

Post » Sun Jun 03, 2012 11:22 pm

Just wat to say that the fight against Alduin is way to easy.. At first when he arrives the first time and the second when you have to kill him in sovngarde. I play the game on Adept and i find the game just easy to play.. maby heroic next...

But just keep him on the ground whit your dragonrend and keep him stunned whit the double handed destruction spells..
he can't do anything and i have 100% cost reduction for destro spells, so its just fireball spamming..

Make it a bit of a chalange.. most "bosses" and priests are way to easy if you use destruction spells.. just fireball nuke..
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Katie Samuel
 
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Post » Mon Jun 04, 2012 7:16 am

i have 100% cost reduction for destro spells, so its just fireball spamming..
You're taking advantage of an exploit and complaining that the game is too easy?

If doesn't matter what difficult setting you use, the game will always be easy (and spammy) with infinite destruction spells. I'd suggest trashing this equipment and enchanting something new.
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Yvonne Gruening
 
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Post » Mon Jun 04, 2012 10:26 am

You're taking advantage of an exploit and complaining that the game is too easy?

its not an exploit when i only use items i find.. i didn't enchant them.
if i would have enchanted my items i could have bin invincible.. but i didn't.
It is a normal option whit normal use of the perks in destruction.. so the game is to easy.
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Gwen
 
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Post » Mon Jun 04, 2012 8:56 am

You fool, you must use only telekinesis and hurl at thy enemy, all the iron daggers you hath created.
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Gavin boyce
 
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Post » Mon Jun 04, 2012 11:19 am

Completely agree.

Big final showdown, Alduin flys over to me. Dragon rend. Angry undead hero warriors mob runs in and butcher's him. Awesome death sequence but other than that Hugely dissatisfying.

Seriously do not understand why it was made sooo stupid easy. This is on expert btw. Such a huge let down for an otherwise great game.

Also with a bad [censored] like Tsun guarding Sovengard, honestly who needs the Dragon Born ?
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u gone see
 
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Post » Mon Jun 04, 2012 11:13 am

try master level?
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Fanny Rouyé
 
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Post » Mon Jun 04, 2012 9:27 am

I think its generally a concensus, exploit or no, that Alduin is too easy on all difficulty settings. I think even a standard Ancient is stronger than him. Funny fact though, is that you can drag Alduin over to Tsun, and he will kill him provided you keep Alduin grounded with dragonrend.

So much for really needing the dragonborn, since the three heroes in Sovngarde could have just used dragonrend on him themselves. I still don't understand how the heroes can tank his hits and damage him, when they were utterly destroyed by him when they were alive and at the prime of their life.

Alduin doesn't even have any unique shouts aside from his low damage meteors, and he doesn't even use unrelenting force or any other shouts besides fire and ice breath. Seriously, the oldest dragon alive knows only 6 shouts (two of which aren't even for combat), and only uses 3? Come on!

I mean heck, he's been http://www.youtube.com/watch?v=26kU9QW3F2Y using no potions and 2 pieces of equipment. Insultingly pathetic for the so called world eater.
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suzan
 
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Post » Mon Jun 04, 2012 12:20 pm

I was annoyed that the fight included the Valhalla heroes.

I expected a truly epic fight between me and the World Eater.

Now, I have to split the glory 4 ways.
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Michael Korkia
 
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Post » Sun Jun 03, 2012 11:35 pm

I must be playing the game right, or wrong depending on you view point, as the first fight with Alduin on The Throat if The World has been incredibly difficult for me and I'm level 53.
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Alexandra Ryan
 
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Post » Mon Jun 04, 2012 12:44 pm

deadly dragons mod and PISE mod and the game will be much much harder. Those dragons are insane.
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ONLY ME!!!!
 
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Post » Sun Jun 03, 2012 9:43 pm

I play the game on Adept

theres your problem. aswell as the 100% reduction.

also if your on PC ''toglegodmode''
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Elena Alina
 
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Post » Mon Jun 04, 2012 7:48 am

Yeah, the only challenge in the fight is his very large health pool. This makes the fight long but not difficult. But then again, name one TES game, where there were real boss fights.
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glot
 
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Post » Mon Jun 04, 2012 12:37 am

What confused me was that they were all like "Yeah, we woulda all ganged up and attacked him, but you're fated to do it instead, so we sat on our hands and waited".

I got the distinct impression that I wasn't really all that necessary. If all the Sovngard chaps had just done what they're supposed to do (attack stuff) everything would have been fine.
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Robert Jackson
 
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Post » Sun Jun 03, 2012 8:42 pm

Try Master difficulty. His breath attacks do 600 damage.
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Penny Courture
 
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Post » Mon Jun 04, 2012 11:01 am

theres your problem. aswell as the 100% reduction.

also if your on PC ''toglegodmode''

how is that a problem.. the dual fireball spell will still stunn him on master..
and the 100% reduction is normal if your at lvl 45+
and no i don't use cheats during gameplay, not even the "unlock" command.

@Merewolf, his HP isn't even such a problem.. i'll try to record my fight next time.. it took me 2dragonrend shouts before he was dead.

@federally, it is just what class you play, as an archer it is just as easy, just stand behind something and come out to shoot.. if your marksman is at 100 you kill him in a few shots.
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Lifee Mccaslin
 
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Post » Mon Jun 04, 2012 3:37 am

I have to agree that for a final boss battle he was REALLY LAME. Heck the third time I killed him I didn't even fight, I just let the three Nords fight him while I used the shout to bring him down to their level. I just stood there and watched.

NOTE: This should NEVER be possible! What kind of "End of the World Eating Ancient Bad-*#(&$ Dragon" should be able to be killed like that? This should have been a very drawn out battle with many reloads. Heck I would take Alduin on a dozen times before trying to tackle a Dragon Priest. Now those guys can be tough. Heck a Snow Saber Tooth is tougher if he catches you off guard.

Course now I have to think of prior TES games. TES I was ok I guess. TES II I never really finished even after years of playing (did anyone?). TES III was a pretty cool battle in a volcano. TES IV you basically just stayed alive and waited for the cut scene. So TES V we get Alduin. Dang. Maybe next time I'll just punch him with my fist...
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Darren Chandler
 
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Post » Mon Jun 04, 2012 5:44 am

@federally, it is just what class you play, as an archer it is just as easy, just stand behind something and come out to shoot.. if your marksman is at 100 you kill him in a few shots.

I've built like the anti dragonborn, I'm level 57 and ancient dragons and alduin are my worst nightmare lol. On the Throat of the World one of those meteors he calls down kills me in one hit, it's really pathetic lol.

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Music Show
 
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Post » Mon Jun 04, 2012 1:42 am

I read this with astonishment... I couldn't beat Alduin with my character. I was not at level 30+ and was not loaded up with spells and potions like you guys ;) I had to skip it, load an earlier save and work on a stronger character while still learning to play the game. I am now with my second character at level 13 after 90 hours.

Obviously the game is what you make it. And obviously a lot depends on how you shape a character. Then too say generally boss fights in the game are too easy is not really justified in my opinion... You are the one growing stronger, and that's what the game is about... There also has to be a balance in the MQ, I think. If only certain strong characters could beat Alduin, a lot of people would complain too.

I will fight Alduin when I am ready for it.
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Anna Krzyzanowska
 
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Post » Mon Jun 04, 2012 4:20 am

Sigh. Make it too hard and you get one camp complaining that a level 30 something Dragonborn should be able to kill Alduin in seconds or else the levelling system svcks. Make it too easy and you get the other camp complaining that you should never be able to kill Alduin unless you learned all your shouts, said all your prayers and levelled every skill to 100.

Must be tough trying to please everyone.
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Spaceman
 
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Post » Mon Jun 04, 2012 4:13 am

I agree, the fight was much too easy, but Bethesda has never been good a boss fights because that isn't really what TES is about (to me atleast). But, did you ever think about turning up the difficulty or lowering you spell reduction? Do you find all fights easy, or was it just the fact that you had the three heroes with you during the fight and Alduin wasn't as strong as you think he should have been?
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Brandon Bernardi
 
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Post » Sun Jun 03, 2012 9:03 pm

Well
I read this with astonishment... I couldn't beat Alduin with my character. I was not at level 30+ and was not loaded up with spells and potions like you guys :wink: I had to skip it, load an earlier save and work on a stronger character while still learning to play the game. I am now with my second character at level 13 after 90 hours.

Obviously the game is what you make it. And obviously a lot depends on how you shape a character. Then too say generally boss fights in the game are too easy is not really justified in my opinion... You are the one growing stronger, and that's what the game is about... There also has to be a balance in the MQ, I think. If only certain strong characters could beat Alduin, a lot of people would complain too.

I will fight Alduin when I am ready for it.

Well I've never had anyone over level 34, most around level 25. No skills at 100 so I'm not nerfing the game by crafting super items and what-not. Just a basic Warrior in light armor with S&S, a basic Warrior in Blade armor and 2HS, mage just watched the show since she was only 14th level and didn't even know fireball yet.

I guess the biggest problem to me is the addition of the three other Nords. They can kill the guy all by themselves. I feel like I was kind of thrown in as an after thought.
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Ray
 
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Post » Sun Jun 03, 2012 11:09 pm

You're taking advantage of an exploit and complaining that the game is too easy?



How is that an exploit exactly? Its not an exploit to use enchanting as intended. You could debate whether stacking alchemy with enchanting so you only need 2 or 3 pieces to reach free spells would be an exploit but using simple vanilla enchanting to do it with 4 pieces certainly is not.
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Josh Sabatini
 
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Post » Sun Jun 03, 2012 9:46 pm

Well


Well I've never had anyone over level 34, most around level 25. No skills at 100 so I'm not nerfing the game by crafting super items and what-not. Just a basic Warrior in light armor with S&S, a basic Warrior in Blade armor and 2HS, mage just watched the show since she was only 14th level and didn't even know fireball yet.

I guess the biggest problem to me is the addition of the three other Nords. They can kill the guy all by themselves. I feel like I was kind of thrown in as an after thought.

The problem is that Skyrim's biggest selling point is also it's greatest weakness. Because it is an open world in which you're suppose to be able to do quests at any level I guess they had to try and come up with a solution for the person who insist on doing the main quest at level 5 that would still work for a lvl 30+ character. I wouldn't be surprised if Alduin is actually bugged and were meant to level with the player in the same way that dragon priests do. Either way, as long as players have total freedom, boss fights will be tricky to get right. This is probably why enemies leveld with players in Oblivion and look how people complained about that.
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Connor Wing
 
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Post » Mon Jun 04, 2012 4:40 am

An exploit need not require a glitch or bug. I don't dispute that the magic item system allows a character to achieve 100% cost reduction for a school of major, but that doesn't mean it was intentional and I'd still say taking advantage of it is an exploit.

Should Bethesda fix this? Probably. Damage resistance caps at 80%, perhaps some other things should have caps introduces as well. In the mean time if this annoys people (and it seemed to annoy cbeenker) I suggest not doing it.
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Stacey Mason
 
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Post » Sun Jun 03, 2012 11:03 pm

I have to agree. Even without exploits (magicka cost reduction, power-smithed gear, etc.) it wasn't much of a problem for me to kill him. Without trying to set off a raging debate about difficulty, I'll just say I find it silly to bump up the difficulty on the game's "End Boss" to make it more interesting when I was fine with the difficulty setting for the rest of the game. I found it not only easy, but kind of boring. Dragonrend --> SPRINT --> STAB STAB STAB --> Repeat. I actually fought him, reloaded and fought him again, since the first time I lit Elemental Fury and ate him alive (Orc dual-wielder, Glass axes). Didn't use it the second time.

Also found the inclusion of the Sovngarde heroes lame, but not for difficulty reasons. I was hoping Alduin would kill them outright or something and I'd fight him alone.
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Rob
 
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