I've spent a decent amount of time researching what I could find on editing weapons, armor, crafting, etc. But something that never seems to come up in the post or video is how to adjust the experience gained from creating a specific item.
(Note: I'm not an experienced modder, but for what I'm trying to accomplish this is the only aspect I can't figure out.)
Lets just say, I wanted to increase the experience gained from crafting any particular item by 100%. So that crafting one iron dagger will level me up as if I crafted two iron daggers in the vanilla game.
Now when I go to the data files and bring up the irondagger, or the recipeirondagger there simply is no option to effect experience gained. So if I copied the iron dagger, replaced the texture with something else, and renamed it, edited materials required to craft it, creating a new item. (I'm assuming it would still level you up as if it was an iron dagger?) Which is not what I want. If I create a new item and make it more difficult to craft, I want it to increase the smiting skill more.
[EDIT: I did just read that VALUE effects experience gained since patch 1.5, but I still would love to know if there is a way separate experience gain from value. I would like to be able to increase the experienced gain from an item without doubling or tripling its value.]
I feel like I'm just not searching the appropriate section of the creation kit. If someone could point me in the right direction I would appreciate it.
If anyone has resources that answer this question I would be grateful for those links as well.
Additional questions I have on this subject;
-How does one create a new smithing category ("Iron", "Ebony", etc)...and add something like..."Forsworn" smithing that you could add Forsworn gear as craftable options from that category. (As an example)
-How do you change the effect of improving gear with smithing, right now iron dagger starts at five damage, and is upgraded at the grindstone by X damage, X scales with your smithing level, is there a way to edit X?
Thanks for all the help!