Race-based Faction War is the lamest element of WOW and its being hard-coded into my favorite franchise of all times MMO. Elder Scrolls Online should have been the most polished, and most purely, sandbox-styled MMO on the market, with
many joinable factions whose relationships to other factions, and ultimate destinies would be determined by the players who rose through their ranks. The draw of this game, after all, for many, many years has been the freedom a player has in it. If you wanted to play an Argonian who turned out to be the messiah of the Dunmer you could do that. WOW-style faction war doesn't allow for that. It kills that kind of open-ended play that makes the Elder Scrolls what it is. From what I've seen on the forums it looks like (just as in WOW) you may be unable to even communicate across faction lines! (So the game-mechanics trumping common sense begins...as if an intelligent chacracter can't choose to learn a second, or third language!)
Why do developers keep trying to out-wow WOW!?!? Especailly now that WOW has begun shedding players? The Elder Scrolls has its own unique flavor and play-style. Take that into a live, persistant world, don't break it to fit it into the WOW mold. PLEASE reconsider this design direction!