...but faction locks and Instanced pvp (with a given system) with full of lvl 50 players....idk. I hope btw that cryo-instance-pvp is just the first gank..... and they ll implement much more options...realy... instances killing a lot of aspects.... like policy, guilds, ....but with world pvp (pvpers? - cryo pvp(esporters) - trading (pvers) triangle ....profit... just yet...there wasnt any game...what actually could ve ever handle the situation of this pve vs pvp vs esport.... we ve one now with good scaterring of possible interests... and JUST hope that they know how important the world pvp in this game..... and i just hope they know... that how wise is: waiting for the progression of the relations between factions (values etc) and than implement/ expand the pvp area and system to make the game more.... complicated and BETTER. ... choose pvp / pve flag ---&--#62; lvl 40-50 cap... after lvl 50 free to fight... ehh just cryo wars = 1 yrs later expand the pvp possilbities = 2+yrs.... or 0.5 and 1.... something like that so.... has sense.
sry for my broken english...btw
sry for my broken english...btw
But PVP-RAIDS? What about that? I mean raiding bosses is well... not a big option, TESO already solved this question.
But what about the PVP- Raids? Or World pvp-raids? Any ideas about the future (and future of the pvp system) of the game after a half year.
Coz my opinion is that Cryo going to be ... well.... boring. Without any (or reduced) ingame political aspects...(?)
So Cryo is the first and final pvp posibility or can we count on further implements out from Cyrodiil?