Any details on conjuration?

Post » Mon Aug 05, 2013 7:05 pm

I'm curious if my favorite school of magic is getting any attention. :obliviongate:

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Bellismydesi
 
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Post » Mon Aug 05, 2013 10:27 pm

Far as we know, the "schools" of magic have been ditched as such, and now spells are distributed among class, weapon, and guild trees (and maybe some others?). Some spells you'd be used to seeing in Conjuration will be accessible from the sorcerer's class skill trees, some may appear elsewhere too. But in general, stuff like summoning daedric thingies / atronarchs is still in the game.

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sam smith
 
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Post » Mon Aug 05, 2013 7:49 pm

I played for around 30 minutes at their booth at QuakeCon over the weekend. I can confirm the the Sorcerer class does indeed have a summing tree. The first level spell lets you summon a Scamp that's has the purple sort of ethereal glow like Skyrim.

That 30 minutes flies by so I didn't get to look at all the spells in detail. I did see Atronaches at higher levels though.

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Victor Oropeza
 
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Post » Mon Aug 05, 2013 11:25 pm

Ah, good good. So it's not exclusively race specific is it?

Did you by any chance see any mention of summoning Dremora Lords?(my favorite summons!)

What were the duration of the summons like? I remember seeing a Gloom Wraith in that 30 min demo reel, so I assume you can summon undead too?

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Lady Shocka
 
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