Any good ways to know what scripts and dialogue views are ne

Post » Tue Feb 26, 2013 2:32 pm

I'd like to distribute our mod for testing. I just installed a fresh copy of skyrim on this machine, so all of the dialogue views and scripts have the same dates, regardless of if they are made by us or are default ones.

Is there a way to quickly grab the ones that are used by a mod rather than having to look at each file reference in the CK and grabbing them one by one? I'd rather not give users 100mb of extra files they already have.
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Rich O'Brien
 
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