My warrior got too powerful. It isn't fun. I was thinking that because a spellsword has to spread their perks and attributes so thin, they wouldn't be as OP.
I am thinking dual wield, destruction, light armor, with smithing to aid the warrior skills, and enchanting to help with cost reduction for magic.
Anyone play like this? Thoughts?
Sure, I like having two means of offense, but I typically only perk the alternative at level 60s+ when I can afford to without gimping my primary...
Still, I've always liked dualwield ever since I found a 'dual wield blocking' mod that works well. I've pretty much ditched shields ever since.