Based on one the vids that i've seen of skyrim which has featured archery (the introduction gameplay vid), am i the only one who feels that it feels lightweight and kind of a big disappointment again?
In the vid, the main character uses his shield to shield himself against an incoming arrow and the way it hits his shield is very disappointing, there's a complete lack of feel of the actual force or power the arrow might have through inertia, even the sound that it generates makes it feels very insipid and light.
I'm no archery expert but i think the arrow should/could have staggered the main char, surely an arrow fired by bigger bows will generate enough force to stagger someone behind a shield or at least produce enough of a sound effect to make it feel like its a bigger threat then having blunt 2b pencils thrown at you.
However, Todd Howard did say something about an archery mod from oblivion in a gamespot interview, i didn't really catch but i think the gist of it is that drawing an arrow has been made to feel 'harder', like genuine strength is being used, anyone got any idea or knowledge of said mod from oblivion?
i really hope archer or at least its final physical effects in the game has been made to feel stronger bothways, drawing a bow and also being hit/under cover as arrows pelt you. Think it might have been a good idea if arrows could actually stick into wooden shield, would have made archery feel better!
Opinions lads?
Here's the video in question, 3:19 into the video to be exact
http://asia.gamespot.com/the-elder-scrolls-v-skyrim/videos/the-elder-scrolls-v-skyrim-demo-introduction-gameplay-6333767