Archimedes II bug fixed with patch?

Post » Mon Jan 17, 2011 9:47 am

I was wondering if the Archimedes II bug was fixed with the patch.

The bug is that the targeting lasers cycle and never fire.
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Tiffany Castillo
 
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Post » Sun Jan 16, 2011 10:08 pm

A video of the bug I mean....

http://www.youtube.com/watch?v=1clPlMjtJnc

http://www.youtube.com/watch?v=1clPlMjtJnc
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Batricia Alele
 
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Post » Mon Jan 17, 2011 12:22 am

I was wondering if the Archimedes II bug was fixed with the patch.

The bug is that the targeting lasers cycle and never fire.


I have a seperate problem, and i never did the mission before i got the new patch. My problem is that when it targets in, The laser cannon hits, and instead of killing thing, it just lights them on fire, Seriously, i tried a couple of different enemies. But what i find is that when a 'bark scorpion' can take a *direct* hit and only start taking slight damage once on fire, then im sure its a glitch. It will however kill me if im too close to the impact, but noone else, including Rex when he runs into combat, he wont start taking damage till he's on fire.
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Maria Garcia
 
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