I was wondering if the Archimedes II bug was fixed with the patch.
The bug is that the targeting lasers cycle and never fire.
I have a seperate problem, and i never did the mission before i got the new patch. My problem is that when it targets in, The laser cannon hits, and instead of killing thing, it just lights them on fire, Seriously, i tried a couple of different enemies. But what i find is that when a 'bark scorpion' can take a *direct* hit and only start taking slight damage once on fire, then im sure its a glitch. It will however kill me if im too close to the impact, but noone else, including Rex when he runs into combat, he wont start taking damage till he's on fire.