» Mon Nov 19, 2012 9:06 am
They always snap in powers of 128. Meaning they snap at 128 units, 256/512/1024/2048, etc.
Just pick one based on what you're making and make it that size. 128 is for VERY small things, like the wasteland homes in Fallout. 256 is the standard size, for small hallways and rooms. 512 is for large hallways and rooms. Then I believe the epic pieces for caves are like 2048 or 4096. That's the most important thing.
On top of that, you have to make seperate sides of rooms if you're doing rooms. The top is 1, left is 2, bottom is 3, and right is 4. (If you hit T and look down at it) The designer should always remember this, and can place them quickly and snap them together properly. Of course, if the meeting point of your tiles is always the same on all sides, you don't need this. (Like the Generic tileset where it's 100% flat)
That's what pops into mind right now.