What are your thoughts on the combat effectiveness of the various companions?
In Fallout 3, if you gave Charon a fully repaired Chinese Assault Rifle - he was a beast.
In Fallout New Vegas, Boone was a killing machine (Veronica and Cass were not bad either)
In Skyrim, most companions, if properly outfitted, were adapt at combat.
In Fallout 4, it seems that most companions are only good for drawing fire away from me and being used as pack mules.
I gave Curie a fully modded double shot laser gun and she is reasonably effective with it. However, I have given McCready a fully modded assault rifle, Cait a fully modded 50. cal hunting rifle, Nick a plasma pistol and they are all fairly useless in combat.
Are other having the same experience, or have you figured out how to make companions more effective combatants?