Are we getting another patch? Bethesda, please respond if yo

Post » Tue May 15, 2012 8:51 pm

So, myself and many others are still having problems. I just want to know that someone at Id/ bethesda are looking into them. I can't actually play the game but I'm not going to claim for a refund if you guys are even acknowledging the problems and plan on releasing something to fix our issues soon.

A simple "we understand that the game is not running optimally on some peoples computers, but please be patient as we are working on a patch" would at least ease some of our concerns rather than scraping around for infomation on community fixes and suggestions. The community has been great, but unfortunatly it's not worked for me.

So if you are out there, please give us some infomation

many thanks!
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Quick draw II
 
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Post » Tue May 15, 2012 10:44 am

The latest from Matthew Hooper http://twitter.com/#!/id_Hooper was:
We're working on getting the console commands back in for the PC...

Seems to indicate they are already working on next patch.
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Yama Pi
 
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Post » Tue May 15, 2012 2:36 pm

With numerous people experiencing significant issues and this game being very new, it is safe to assume that yes they are working most probably rather diligintly to address these issues. The first patch was merely a quick fix to offer some options to people. Fixing issues like these especially when alot of them are concerning driver issues which need to be fixed via an external party can take some time. This is an amazing next-gen game and I would myself expect issues when dealing with last-gen hardware; especially when considering the inumerable hardware/software configurations possible. ID and Bethesda are both excellent companies with excellent track records. These problems will be addressed. Be patient, take a breather, and give them a few minutes to figure this out.
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Jordan Moreno
 
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Post » Tue May 15, 2012 7:32 pm

With numerous people experiencing significant issues and this game being very new, it is safe to assume that yes they are working most probably rather diligintly to address these issues. The first patch was merely a quick fix to offer some options to people. Fixing issues like these especially when alot of them are concerning driver issues which need to be fixed via an external party can take some time. This is an amazing next-gen game and I would myself expect issues when dealing with last-gen hardware; especially when considering the inumerable hardware/software configurations possible. ID and Bethesda are both excellent companies with excellent track records. These problems will be addressed. Be patient, take a breather, and give them a few minutes to figure this out.

I understand that they probably are, but to be honest, we can't be the slightest bit sure that they even -care- about us until they give a press release where the majority of what they say isn't "it's all ATI's fault, and we don't think the PC is a major platform in gaming, so fuggoff. Our money now"
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Cameron Garrod
 
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Post » Tue May 15, 2012 8:29 pm

I understand that they probably are, but to be honest, we can't be the slightest bit sure that they even -care- about us until they give a press release where the majority of what they say isn't "it's all ATI's fault, and we don't think the PC is a major platform in gaming, so fuggoff. Our money now"


Let me correct this for you :
it's all ATI's & Nvidia′s fault
tired of ATi posts that bully the Nvidia topics to the last page- both cards have their problems while ATI already recieved 2 drivers that may have may not have helped you but you got something whilke the POOR Nvidia folks got snag. (STILL WAITING FOR SOME INFO ON DRIVERS gtx560) So stop only mentioning your card we are all sitting in the same boat. And that boat is leaking heavily while we both wait for them imaginary support troopers to drop in with the seal for us to reach the shore
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Yung Prince
 
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Post » Tue May 15, 2012 6:12 pm

Let me correct this for you :
it's all ATI's & Nvidia′s fault
tired of ATi posts that bully the Nvidia topics to the last page- both cards have their problems while ATI already recieved 2 drivers that may have may not have helped you but you got something whilke the POOR Nvidia folks got snag. (STILL WAITING FOR SOME INFO ON DRIVERS gtx560) So stop only mentioning your card we are all sitting in the same boat. And that boat is leaking heavily while we both wait for them imaginary support troopers to drop in with the seal for us to reach the shore

I've got a gtx580 running the latest beta drivers (v285.38). I could point out alot of areas that I think need improving like why is it that I haven't seen the game use more than 299MB of onboard texture memory? And why are the textures low quality? But I haven't experienced any issues that prevent me from playing. What kind of issues are you having? As far as ATI goes, I learned my lesson years ago, one ATI purchase is all it took; never again.
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Saul C
 
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Post » Tue May 15, 2012 5:05 pm

I understand that they probably are, but to be honest, we can't be the slightest bit sure that they even -care- about us until they give a press release where the majority of what they say isn't "it's all ATI's fault, and we don't think the PC is a major platform in gaming, so fuggoff. Our money now"

Actually it's pretty obvious they don't care. They released the game this way. I've said it before and I'll say it again. These issues are so blatantly huge, theirs no way in hell they didn't know about them before release. Does that sound like a company that cares?
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Anne marie
 
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Post » Tue May 15, 2012 6:48 pm

Opinions on why someone else should or shouldn't be mad don't help. Being upset with any of the parties involved with RAGE is surely more justifiable than being upset with someone who posts about it on the support forums.
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Elizabeth Lysons
 
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Post » Tue May 15, 2012 7:57 am

Let me correct this for you :
it's all ATI's & Nvidia′s fault
tired of ATi posts that bully the Nvidia topics to the last page- both cards have their problems while ATI already recieved 2 drivers that may have may not have helped you but you got something whilke the POOR Nvidia folks got snag. (STILL WAITING FOR SOME INFO ON DRIVERS gtx560) So stop only mentioning your card we are all sitting in the same boat. And that boat is leaking heavily while we both wait for them imaginary support troopers to drop in with the seal for us to reach the shore

i like the boat comparison! all boats are sinking anyways, one faster than another. We can use the game box as a paddle to reach shore. :)
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Mr. Ray
 
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Post » Tue May 15, 2012 5:51 pm

I've got a gtx580 running the latest beta drivers (v285.38). I could point out alot of areas that I think need improving like why is it that I haven't seen the game use more than 299MB of onboard texture memory? And why are the textures low quality? But I haven't experienced any issues that prevent me from playing. What kind of issues are you having? As far as ATI goes, I learned my lesson years ago, one ATI purchase is all it took; never again.

well to answer that question i can play the game large textures 1920x1080 (AAx16 doesnt really matter i tried all options and it was fluid ) Large textures GPU transcode enabled bla bla bla even with max settings available the game works but everytime out of nowhere i get a CTD i mentioned this like 11 times already and its not my rig i stress tested ram, checked my card and my cpu temps with everest ultimate no problems but Rage just CTD dont ask me why if i take the word of ID and Beth its the driver but then again i tried every possible driver from 280.26 to the beta- And why should the 560 have problems when the 570 and the 460 or 580 doesnt. Its a riddle to me CTD with maximum or low end settings including resolution and everything else low and turned off. THIS MAGICAL CTD can happen if you talk to a NPC while shooting reloading driving or exploring or if you just stand in town.Besides the CTD the game is working but its just plain annoying and it works with any of the mentioned drivers.I use dual monitors (on each of the rigs both the same type 22 inches of samsungs on the Q6600 and 24′s samsungs on the I7
BFUA i deinstalled my drivers correctly safemode driver sweeeper restart new installation even checked regedit for remaining junk.
So My system specs are not as amazing as yours but :
1st. intel Q6600
8gb ram DDR2-800
1HDD 120Gb samsung F3+2 external drives
Nvidea GTX 560 phantom gainward
on a Asrock Penryn 1600SLi board with single GPU card attached -
Cased in SilverStone Fortress FT01
Dual monitor setup 22"
G15 Keyboard Logitech

2nd: i7 2600k
Gigabyte GA-Z68XP-UD3P
Adata DDR3 16GB
Geforce 560 phantom Ti Gainward
SSD Vertex 2 + 2 external drives
CPU cooler is NH14 Noctua
PSU Be quiet! Dark Power PRO BQT P8-PRO-1200W
Case is a Lian-li b25F
dual monitor setup 24"
G15 logitech
Both units are using Windows7Ux64sp1

PS both of the gfx cards reach a maximum of 65-67Celsus on maximum settings in crysis2 with high texture pack+DX11
While in rage 43-46 Celsius on max no cfg′s used no shortcut values no control panel changes
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Davorah Katz
 
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Post » Tue May 15, 2012 12:10 pm

eating a bagel while bringing up this post
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dell
 
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Post » Tue May 15, 2012 10:06 pm

I can't get past the first location of the game on the ATV in order to go out for the first mission because the game freezes. It simply stops and is forced to close. That's also from drivers? Seems most likely from the game to me..
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Shelby Huffman
 
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Post » Tue May 15, 2012 3:49 pm

I can't get past the first location of the game on the ATV in order to go out for the first mission because the game freezes. It simply stops and is forced to close. That's also from drivers? Seems most likely from the game to me..
It's something on your PC that's causing this issue b/c I have played the game the entire way through without issue. With my machine I was having issues with a different game a few months back so I decided to check msconfig, then checked the "startup" tab to see what was running on start-up. To my amazement there were about 30 programs starting up when Windows started so I turned most of them off and BAM! No more issues with any games I have. Just a thought if you haven't checked it already.
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Sierra Ritsuka
 
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Post » Tue May 15, 2012 11:05 am

I'll give it a try though I don't have problems with any other games.

Thanks.
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Aliish Sheldonn
 
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Post » Tue May 15, 2012 10:05 am

It's something on your PC that's causing this issue b/c I have played the game the entire way through without issue. With my machine I was having issues with a different game a few months back so I decided to check msconfig, then checked the "startup" tab to see what was running on start-up. To my amazement there were about 30 programs starting up when Windows started so I turned most of them off and BAM! No more issues with any games I have. Just a thought if you haven't checked it already.
Ok besides turning off startups also try a little program (it's free) called g-boost by g-zero. It shuts down all unnecessary programs on your computer. Especially anti viris which can cause havoc with games. I'm on my third goround and have not had any problems. Only the low res texures up close. Like I said give it a try what do you have to lose? :toughninja:
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Harry Hearing
 
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Post » Tue May 15, 2012 9:12 am

Moderators are a myth
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Danielle Brown
 
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Post » Tue May 15, 2012 11:06 am

Let me correct this for you :
it's all ATI's & Nvidia′s fault
tired of ATi posts that bully the Nvidia topics to the last page- both cards have their problems while ATI already recieved 2 drivers that may have may not have helped you but you got something whilke the POOR Nvidia folks got snag. (STILL WAITING FOR SOME INFO ON DRIVERS gtx560) So stop only mentioning your card we are all sitting in the same boat. And that boat is leaking heavily while we both wait for them imaginary support troopers to drop in with the seal for us to reach the shore

Dude... I run an nvidia 9600GT... I was summarizing what the PRESS RELEASE said, and making a point that it was -NOT- what the problem actually was... try reading through the post you're chewing out before saying anything next time. I don't give a rat's ass if you're running a damn martian video card, the fact is PC gamers got shafted, and I don't think any of us should forget that fact when it comes time for these guys to get paid. Hit 'em in the wallet and they'll start dancing, promise.

i like the boat comparison! all boats are sinking anyways, one faster than another. We can use the game box as a paddle to reach shore. :)

Is that box by any chance an xbox? Because re-buying the game for a console is just about the only way I can see being able to actually attempt to enjoy this game in the near future, based on their efforts.
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Trey Johnson
 
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Post » Tue May 15, 2012 7:03 pm

I've got a gtx580 running the latest beta drivers (v285.38). I could point out alot of areas that I think need improving like why is it that I haven't seen the game use more than 299MB of onboard texture memory? And why are the textures low quality? But I haven't experienced any issues that prevent me from playing. What kind of issues are you having? As far as ATI goes, I learned my lesson years ago, one ATI purchase is all it took; never again.
I dont know what to say on this Nvidia Vs. AMD/ATI fight that is going on for years eveywhere on the world i never had problems with either of them.My hardware consists of AMD hardware recently due cost aviability and regarding ,but i feel that both firms are strongly commited to theirs hardware advancemenets and that this game was not alpha tested enough prior release date.Im sorry if i unintentionalily bshed someone but its not that big of a diference between amd and nvidia.My 2 €cents
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Claire
 
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Post » Tue May 15, 2012 3:12 pm

The main subject of the entire Nvidia VS AMD its mostly about drivers and which logo is on a game to direct hate for how the game is optimized. Well the Witcher 2 is great example at release Nvidia logo and works like [censored] on those cards while most AMD users had significant less problems - hell i played at 1680x1050 on custom high details on HD 4830 512 MB while one guy on GTX 260 well he turned everything off/lowest 1024x768 and that was pure :flamethrower: :rofl:
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Britney Lopez
 
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Post » Tue May 15, 2012 10:04 pm

RAGE at RAGE

The tragedy that is called, " Rage for the PC " is simply put, " A rip-off and slap in the face " for most PC users. Horrid popping and streaming textures, crashes, glitchy graphics, save game issues, accelerated mouse issues, no advanced video options - all signs of a very poor console port.

Why was this released in this manner? I'll tell you why, strait from the mouth of ID's legendary robo-brain John Carmack, " We do not see the PC as the leading platform for games ".

This kind of PC wave-off, is typical of consoles make money, personal computers don't attitude which seems to be the current agenda for most of the brand name developers nowadays.

This is reinforced by the fact that ID's Creative director Tim Willits stated, " Rage plays better on a pad " even before the release of the game.

Even the rage pc manual states on page 13, "RAGE supports the use of a gamepad [controller] and players are encouraged to use one if they have it"

In addition, it is quite obvious, that little to no testing was done on PC's outside of ID's development team. Carmack said, " We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were RUNNING WELL IN HOUSE on all of our test systems "

So at this point, I really got to wonder, how much out of house beta testing was done ? Or why was a PC demo not released ?

This all reverts back to Carmacks famous words, " We do not see the PC as the leading platform for games ".

Regardless of ID's PC stand, There is no reason for a product to be issued in this condition, other than incompetence or a willingness to release a inferior PC product.

ID Software, A company that was build on the PC Platform, Made its profits for years from PC users

-Yes ID, PC Users Now Know Where You Stand !


I for one, will hold my purchase from any of your future products.


O' and by the way ID, was that last PC patch a Joke or a rushed attempt to try and cover your negative press?
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Lil Miss
 
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Post » Tue May 15, 2012 2:38 pm

Carmack indicated that there will be at least one more patch on his Twitter, and I see no reason to doubt him. Put it this way: given a choice between waiting a while longer and getting a quality patch that resolves everything, versus getting a half-assed patch now that will probably need to be patched again later, which would you prefer?

Lots of people are playing Rage on PC with little or no problems; that seems to make it evident that any problems that do occur are localized to PCs rather than being specific to the game itself. The most likely explanation is a combination of both. If you've ever developed OpenGL programs for the PC, you'll be well aware that AMD (and ATI before them) drivers are a nightmare. That's one potential source of problems identified straight away. Now, it doesn't matter if "it works with all other games" because Rage is very very different internally from any other game; it's doing something new that has never been done before. When problems happen it's likely the case that the program is doing something that the driver doesn't like. Now, that something may be perfectly legal and conformant with the OpenGL specification, but then you need to ask: who's fault is it? The author of the program for doing something that should be OK (but isn't on some hardware) or the driver for not liking it? On the other hand the program may be doing something that's not allowed but some more forgiving drivers are accepting (NVIDIA are notorious for this) or that's borderline.

The truth is that we don't know which is the case. But - like I said - given AMD/ATI's past history with driver quality, benefit of the doubt seems to fall to ID, unless anyone can demonstrably prove otherwise.

Is it ID's fault for using OpenGL instead of Direct3D? Probably not - AMD/ATI are supposed to have a conformant OpenGL driver; they don't (neither do NVIDIA lest you accuse me of devoted fan-ism here - the key difference is that NVIDIA let you do things you shouldn't be able to do, whereas AMD/ATI don't let you do things you should be able to do). The specific feature that makes Rage so different - lots of dynamic texture updates per frame - is hellishly slow on AMD/ATI under Direct3D too (I can produce test cases where even Intel are faster).

A lot of the negative energy flying around here may be better directed to the AMD forums.
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Chloe Yarnall
 
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Post » Tue May 15, 2012 1:59 pm

Carmack indicated that there will be at least one more patch on his Twitter, and I see no reason to doubt him. Put it this way: given a choice between waiting a while longer and getting a quality patch that resolves everything, versus getting a half-assed patch now that will probably need to be patched again later, which would you prefer?

Lots of people are playing Rage on PC with little or no problems; that seems to make it evident that any problems that do occur are localized to PCs rather than being specific to the game itself. The most likely explanation is a combination of both. If you've ever developed OpenGL programs for the PC, you'll be well aware that AMD (and ATI before them) drivers are a nightmare. That's one potential source of problems identified straight away. Now, it doesn't matter if "it works with all other games" because Rage is very very different internally from any other game; it's doing something new that has never been done before. When problems happen it's likely the case that the program is doing something that the driver doesn't like. Now, that something may be perfectly legal and conformant with the OpenGL specification, but then you need to ask: who's fault is it? The author of the program for doing something that should be OK (but isn't on some hardware) or the driver for not liking it? On the other hand the program may be doing something that's not allowed but some more forgiving drivers are accepting (NVIDIA are notorious for this) or that's borderline.

The truth is that we don't know which is the case. But - like I said - given AMD/ATI's past history with driver quality, benefit of the doubt seems to fall to ID, unless anyone can demonstrably prove otherwise.

Is it ID's fault for using OpenGL instead of Direct3D? Probably not - AMD/ATI are supposed to have a conformant OpenGL driver; they don't (neither do NVIDIA lest you accuse me of devoted fan-ism here - the key difference is that NVIDIA let you do things you shouldn't be able to do, whereas AMD/ATI don't let you do things you should be able to do). The specific feature that makes Rage so different - lots of dynamic texture updates per frame - is hellishly slow on AMD/ATI under Direct3D too (I can produce test cases where even Intel are faster).

A lot of the negative energy flying around here may be better directed to the AMD forums.

Can this post be stickied as it's own thread? This explains so much and has many valid points. Kudos to you, good sir. Best post I've read all day.
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Maya Maya
 
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Post » Tue May 15, 2012 8:32 pm

[quote name='Jimmy Shelter' timestamp='1318882142' post='18856366']
Carmack indicated that there will be at least one more patch on his Twitter, and I see no reason to doubt him. Put it this way: given a choice between waiting a while longer and getting a quality patch that resolves everything, versus getting a half-assed patch now that will probably need to be patched aga....."

SO rights the man that can actually play the damn game, hell u probably finished it. When u spend hours installing and uninstalling drives, reinstalling the game trying hundreds of configs etc etc and still having the game unplayable, then u will understand.
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Michelle Chau
 
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