» Fri Oct 19, 2012 11:18 pm
There are two trees: Left is light, right is heavy. Dragon has both. Weapons are proportional to each other in damage and weight, but heavy deals more damage; until you get to Dragon which has the best weapons, then they meet up and it doesn't matter. Going light saves you perks and out-perform heavy in every way except maybe shields.
You can technically cap light armor (567 armor rating = 80% damage reduction) when you get to glass if you pay attention to Enchanting, you can get up to 100% (116% for Vampires with Necromage) maximum Smithing bonus. But Glass armor looks hideous; you can cap using Dawnguard Armor, but it's very close.