Armor & Weapon Health [merged topics]

Post » Wed Dec 02, 2015 10:25 am

Oops! Sorry for that, gotta get that GTA V stuff out of my system, basically I'm a refugee from GTA V and I am relatively new to the Fallout series.

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lauren cleaves
 
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Post » Wed Dec 02, 2015 7:46 am

I'm not surprised of the division we are having on this matter. Armor & weapon repair/degradation has always been a love/hate relationship. In my case, I love to repair things specially when a game makes perfect sense for doing so. It's a disappointment for my gameplay style that FO4 eliminated repairs. But I'm glad Beth has added other neat things like building your structures and layered armor, for example.

Who knows, maybe the absence of repairs won't make such an impact. We still don't know how the overall game will feel. I'm not throwing the towel too fast just yet. There are games in which armor/weapon repair feels so necessary and in others, not so much - even cumbersome. Which leads me to another point: if the repairs mechanism is done shoddy or is badly implemented, then they might as well do something else right to bring immersion to the game.
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Natalie Harvey
 
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Post » Wed Dec 02, 2015 5:43 pm

Because armor and weapons need to break.

I'm one of those people who are sad that Bethesda Game Studios added regenerative health to The Elder Scrolls V: Skyrim.

I'm one of those people who are sad that Bethesda Game Studio removed the armor and degradation system from The Elder Scrolls V: Skyrim.

The insanely complex crafting system with the armor and weapons degradation system goes perfectly in Fallout 4.

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Dan Endacott
 
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Post » Wed Dec 02, 2015 2:57 pm

A actual person that sell guns told u already Gun dont break in real life like they do on game. Any gun normally just get dirty and jam not break and stop been useful.

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Tamika Jett
 
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Post » Wed Dec 02, 2015 8:20 am

Ohhh nice. lol. Threw me for a loop :P

In that case I welcome you :D Is this your first post apocalyptic experience? :)

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Leonie Connor
 
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Post » Wed Dec 02, 2015 7:51 am

And I said many times guns do break in certain conditions.

I even said I left one of my rifles out for 2 years without even oiling it properly and the barrel started rusting.

A gun left in the ground for 200 years the metal will rust and the wood will decay, especially in rainy environments and snowy environments.

Guns do jam. My Desert Eagle's feed was not working properly today. I have to send it back to the gun shop.

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FoReVeR_Me_N
 
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Post » Wed Dec 02, 2015 7:46 am

Actually, I started Fallout 3 goty edition in August and just finished 2 two playthroughs. I am currently working on New Vegas, hoping to finish it up before the 10th. I must say that I absolutely love 3 and I hope 4 builds on the true open-world freedom that 3 brought to the table.

As for Fallout 1 and 2, they are basically inaccessible to me as I game on console.

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Marilú
 
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Post » Wed Dec 02, 2015 6:25 pm

You don't have a computer that can run a game from 1998?

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Heather Kush
 
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Post » Wed Dec 02, 2015 2:57 pm

"Why do we have to wait so long!!??!" :laugh:

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Izzy Coleman
 
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Post » Wed Dec 02, 2015 7:45 am

If you leave a weapon out in the elements for 200 years, it will never work again, no matter what you do to it.

A weapon cannot rust without oxygen or better yet water/humidity.

If your "Desert Eagle" is not feeding properly its because of 2 reasons. 1) you didn't clean or operate it properly or 2) crappy manufacturer sold you a POS weapon.

I worked in the Armory for several years in the military, weapons do not lose their effectiveness with USE. They lose their effectiveness with IMPROPER USE, and VERY SLOWLY over time.

Weapon degradation was an annoyance to begin with, and was only fun for those who do not fully understand how weapons work.

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Claire Jackson
 
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Post » Wed Dec 02, 2015 10:55 am

I've been around firearms my entire life, and the moment you rub in some WD-40...she's good to go. Yeah a gun might jam up, but hey one of my shotguns actually acts better once it has some grime in it. The only time i've ever seen a firearm explode or jam up real bad is when the owner is doing a torture test through mud or underwater.

Now am i shocked to see this go? Yes. Am i angry? No. reason being is above said text.

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Facebook me
 
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Post » Wed Dec 02, 2015 2:11 pm

Right now, I've only got a laptop, nowhere near a proper gaming rig.

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Liv Staff
 
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Post » Wed Dec 02, 2015 9:37 am

Weapon modding will take up enough time without also having to deal with reparing what I made as well. This is a damn game, shooting and fighting and killing is possibly the most major aspect in the whole game. I think a lot of us would rather build the gun we want and be done with it. Personally I cant wait to go hunting for the uniqie modifications for weapons that have replaced unique weapons.
Than being able to use that weapon as much as i want without worrying about it breaking. Look at all the weapons that broke after so few uses, and they often werent even that good anyway. Regardless, its gone.

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Genocidal Cry
 
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Post » Wed Dec 02, 2015 9:34 am

I see. Well then youll be fully prepared for FO4 to come out then lol.

I remember when i finished NV for the first time I wanted to play the next Fallout THAT DAY lol. You might be so lucky ;) lol

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Hope Greenhaw
 
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Post » Wed Dec 02, 2015 6:29 pm

Well sure... if you have a 200 year old gun sitting in the rain for 200 years it would be roached... So how would you repair it... That's my point. You can't repair that no matter what you do.

If the gun is good enough to fire 100 rounds it should fire a thousand. Most weapons will probably be found in lockers, storage, ect. If the gun can't fire 100 rounds you shouldn't be using it.

Having a gun break after 100 or 200 rounds is insane. As I said if they make you clean it at a workbench I am fine with it. Having to carry around multiple of the same gun is just bad and avoids logic. Cleaning and sharpening melee weapons is fine; maybe oiling; but not repairing.

Why are people whining about this? They made like a million weapon combinations and people cry about not being able to repair a weapon after firing 100 rounds... You can never make some people happy.

If Bethesda made the most amazing and epic game ever without any issues I guarantee there would still be people complaining and saying it wasn't good enough.
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how solid
 
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Post » Wed Dec 02, 2015 3:36 pm

Well see that's the problem Fallout is a video game. I want some realism tacked in with some fantasy.

I want to be able to repair weapons after 200 years.

You see the points I'm trying to make now?

And yes the feed for my Desert Eagle is probably defected from the factory.

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Theodore Walling
 
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Post » Wed Dec 02, 2015 8:15 pm

The expectations are high, i know mine are. But just like all the experienced people replying in this post are saying, a gun is a gun, if a round is in the chamber 9 times out of 10 that round will go off. I'm hoping to not see a fail to fire, or a fail to feed, or a double feed, or a stove pipe, or a broken casing <-- that would just get old quick. But those<----- failures within a firearm are the most common, NOT the firearm itself. Dirty ammunition or wet rounds cause the most trouble. I'm a country boy who's active military now so please take my word, and im sure ill get some support from anyone else who knows anything about firearms. I'm glad i dont have to take 5 of the same weapons out on an adventure with me now.

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Liv Brown
 
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Post » Wed Dec 02, 2015 8:11 pm

Good riddance. There was nothing Fallout-ish about it.

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CSar L
 
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Post » Wed Dec 02, 2015 8:49 pm


2 thumbs up! This is right.
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Taylor Tifany
 
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Post » Wed Dec 02, 2015 6:24 am

Never was a fan of weapon condition, I'd much rather see different quality tiers for ammo instead. Kinda like how Metro handled it.

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Matthew Aaron Evans
 
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Post » Wed Dec 02, 2015 12:02 pm

There are instances where a round can explode inside the firearm as well.

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Princess Johnson
 
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Post » Wed Dec 02, 2015 5:16 pm

But like i said, that's the rounds fault, not the firearm's. In all my years of hunting and plinking ive never had an actual malfunction (my gun exploding in my hands) with any of my guns. And all i use is WD-40, which im sure the fallout universe would have some sort of variant of.

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KiiSsez jdgaf Benzler
 
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Post » Wed Dec 02, 2015 12:19 pm

Yeah I know.

As I keep saying though Fallout is a video game I want some realism tacked on with some fantasy.

I find it fun and having to scavenge for armor and guns to repair armor and guns.

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[Bounty][Ben]
 
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Post » Wed Dec 02, 2015 11:54 am

Its usually called a success if the ammunition detonates inside the weapon. The exploding of the round is usually what propels the projectile down and out of the barrel. lol

(I know what you meant but i couldn't help myself :tongue: )

[edit: added response below]

Im not trying to tell you how to live your life, but you should use actual gun oil for cleaning and maintaining. WD-40 is sort of a last resort. Its not necessarily BAD for your weapon (short term) but it should not be used for the long term. If you dropped your shotgun in the pond or something it can be used to displace water and keep it from rusting in the short term. Once it dries it will actually gum up when exposed to heat (firing a rifle) doing the exact opposite of a lubricant. But generally use a legit gun oil.

AGAIN. Not trying to tell you how to live your life, just wanted to let you know because this comes up a lot among gun owners.

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Khamaji Taylor
 
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Post » Wed Dec 02, 2015 5:17 am

While I know from personal experience that gun/cartridge malfunctions do happen, I'm glad to see the feature removed from the game. Condition degraded way too fast for my taste and all in all I found it only annoying. To me it didn't even feel like a hardcoe mode feature, it was plain annoying. If we could've broken any unneeded weapons into generic repair kits, that would have been much better. Instead I always found Jury Rigger to be a mandatory perk.
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Kate Norris
 
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