Liked the parts of the siege equipment and the resources. Now we have some information that Lumber Mills -Door Strength, Farms - Soldier Strength, and Mines - Wall Strength.
Yep. I'm thinking that mines will be the priority, since you at least know where the doors are, and can be ready for them. Fragile walls means that you have to expect an attack anywhere. What's this 'soldier' thing about though? Will there be NPC guards at keeps?
EDIT: just saw this:
"Villages are Alliance-neutral. However, guards will patrol a town if your Alliance has captured the nearby keep."
So apparently yes. Not sure how valuable those'd be though. I'd rather PCs, but I guess a sword's a sword, whoever's swinging it.