Ask Us Anything: Combat 2

Post » Tue Mar 26, 2013 4:33 am

http://elderscrollsonline.com/en/news/post/2013/03/25/ask-us-anything-combat-2

Even more info following PAX. Nice answers in this one as well IMO.
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Bethany Watkin
 
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Post » Tue Mar 26, 2013 1:51 pm

Is an arrow to the knee a killing blow? – By Smittyj Ryan Smith
Only in Star Trek VI.

:rofl:
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Zualett
 
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Post » Tue Mar 26, 2013 11:31 am

Heh, curse you! Literally posted this two minutes after you there.

Good to hear that skillbars change with weapon loadouts. You really can play two roles with this set-up.
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Emily Martell
 
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Post » Tue Mar 26, 2013 1:47 pm

Unlimited arrows. Glad we can finally put that to rest for good.
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Laura Ellaby
 
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Post » Tue Mar 26, 2013 9:57 am

nice one
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steve brewin
 
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Post » Tue Mar 26, 2013 6:38 am

What I got out of this is when they were talking about charging up a power attack or blocking that you were still able to move. What I'm hoping that means is if they do go with the animation priority that at least we won't be rooted in place. If that is the case, then I'm perfectly fine with having animation priority to make people have to think more about what attacks they are planning on using, instead of using twitch mechanics.

Also, they said there will be light sources in the game. Here's hoping that some environments will have some decent darkness to them.
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Emma
 
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Post » Tue Mar 26, 2013 10:01 am

I just hope that if I spam say 2 and it is for a weapon attack it doesn't do it 3 times in succession until my stamina runs out before I can do anything else. Some games play like this and it is annoying.
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Latisha Fry
 
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