ASK US ANYTHING: ROLEPLAYING

Post » Tue Jul 30, 2013 12:23 pm

http://elderscrollsonline.com/en/news/post/2013/07/29/ask-us-anything-roleplaying

I'm glad that we will be able to play across megaservers. There may be higher latency but that should be our decision to make if we want to play with friends.

Bit disappointed to hear that there will be buildings we cannot enter.

That's pretty much all I got out of it.

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Stacey Mason
 
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Post » Tue Jul 30, 2013 12:48 am

http://www.gamesas.com/topic/1468150-aua-roleplaying/

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Jennifer Munroe
 
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Post » Mon Jul 29, 2013 10:21 pm

very nice :smile:

i agree, it′s a pitty not entering every building but i was expecting this i mean it′s an MMO...

but im happy with everything so far

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ladyflames
 
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Post » Tue Jul 30, 2013 10:56 am

Shucks.

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Andrew Perry
 
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Post » Tue Jul 30, 2013 1:32 am

as long as there's a valid reason for the houses to be closed and lockpick proof, i see no problem.

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Peter P Canning
 
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Post » Tue Jul 30, 2013 1:31 am

I agree that it's abit disappointing to know that you can't go into every building. Even DAoC, you were able to walk into every building. However it's great news to hear that their add-ons program is fairly flexiable and will be easy on those who want to, well add on to the game. It will also be great to see what people come with. Also I thought that ZOS has said that you could customize the look of any armor (Stats of armor) to look like any armor piece that you can craft, so if you have a Iron chest piece with nice stats you could customize it to look like any other piece of heavy gear. What else do they have planned?

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Daddy Cool!
 
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Post » Tue Jul 30, 2013 4:53 am

I'm pretty disappointed to hear about there being buildings you can't enter. In pretty much every TES game to date you could enter any building you want, so this is starting to feel less like TES and more like a generic MMO already. I hope there aren't too many buildings like that and I hope they at least make the buildings seem like they're locked, rather than implementing painted on doors.

Everything else sounds fine, though. In particular I'm glad to hear they do plan on implementing weather.

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Sharra Llenos
 
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Post » Tue Jul 30, 2013 12:23 am

Have they made it possible to sit on furniture yet? Chairs, pews, benches etc.

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Kristian Perez
 
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Post » Tue Jul 30, 2013 11:09 am

Ya I was actually pretty shocked to read that.

Painted doors won't be a nail in the coffin for me, but it certainly wouldn't bode well.

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Sheila Esmailka
 
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Post » Tue Jul 30, 2013 7:48 am

There's likely a reason you can't enter those buildings.

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Andrew Lang
 
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Post » Tue Jul 30, 2013 6:49 am

Because you can't enter every building it's suddenly becoming a generic MMO? Alright.

I get it, in every TES game you can practically go anywhere, but seriously that was dumb. You don't know how many doors you can't go through. It could be for every 10 doors you can go through you can't go through 1. Just because you don't like a feature doesn't suddenly mean the game is "generic."

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(G-yen)
 
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Post » Tue Jul 30, 2013 9:13 am


If I can't open every door, I don't know how I could possibly play this game. Your move, ZOS! Win me back.
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Stryke Force
 
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Post » Mon Jul 29, 2013 10:39 pm

I was done with this game the second I heard there was no dragons.

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Mark
 
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Post » Tue Jul 30, 2013 10:47 am

It was no cookies for me. i [censored]in love cookies. No cookies No Pang.

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Ana
 
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Post » Tue Jul 30, 2013 4:52 am

Wait. There are no dragons? What the hell?

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Emma Parkinson
 
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