Asterisk in DialogViews

Post » Fri Nov 16, 2012 9:47 pm

So I was adding a topic to a branch and I believe broke it, the usual forced greet is no longer firing and the actor plays the animation like he's trying to say something but nothing comes out.

When I double click on the entry in the Edit Response form it plays correctly for me. Anybody got some quick debugging/troubleshooting tips?

I also now have an asterisk in my Dialog Branches now and I have no clue what that means...
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FoReVeR_Me_N
 
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Post » Fri Nov 16, 2012 8:35 pm

Any suggestions?
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Ebou Suso
 
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Post » Sat Nov 17, 2012 12:58 am

There is a known bug in the current version of the game where if you edit/add to a vanilla dialogue, it no longer works in-game

- Hypno
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Kirsty Wood
 
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Post » Sat Nov 17, 2012 11:06 am

Oh dang! thanks for the info is there any work arounds?

Can I reimport the sound? Can I remake the quest dialog by hand?
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Isabel Ruiz
 
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