» Fri Nov 16, 2012 6:23 pm
I need it to attach to the base, I would like to create a wood chopping skill that can be used away from the chopping blocks to harvest branches and such for fletching. It would be easiest to do this with an OnHit event, but I can't attach the scripts. I've done a bit more research since I posted this question :/ . So what I'm probably going to do is sort of like I did in the Oblivion scripting engine that will basically actively monitor the situation until I do hit and object with the editorID i'm after and go from there. (Really was avoiding that because it's a little heavier on the cpu and is more likely to bloat a save game.)