Audio Engineer offering assistance

Post » Sat Dec 04, 2010 3:13 pm

I am extremely passionate about audio...It's my life, I am an Audio Engineer and the economy over here has somewhat limited my customer base lately and I would love to get back to doing some more projects. So I want to offer my assistance. What I mean by this is, I can do pretty much anything with audio, alter it any which way. So if anyone was doing some mods where they need some audio fixed up, cleaned up, altered, whatever, you name it. I could offer to help. I have over $20,000 worth of professional grade audio gear and equipment of the like. I have been doing this for about 9 years now.

i.e. If some one had some audio files of weapon sounds and did not like them, you could give me a copy of the raw files and give me a description of what you were looking for and I can do that for you. My brother also has access to a lot of different fire arms so I might be able to go as far as to get a visitors pass to his place of employment and hopefully maybe do some Foley work! (fingers crossed).

This is a passion of mine, so I'm not going to charge people, all that I would ask is to give credit where credit is due.

If this interests anyone or if anyone has any questions, just ask! :fallout:

Thank you for your time.
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maria Dwyer
 
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Post » Sat Dec 04, 2010 10:38 am

like i said before, the community needs more people like you. :tops:

btw, have you also tried offering the same to the FO3 and OB forums? im sure they could use someone like you. demand for your skills might be slower on NV right now, it being relatively new.
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Britta Gronkowski
 
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Post » Sat Dec 04, 2010 7:57 am

Nice, maby we can see some HiFI sounds for the game in the future then, good food for my surround equipment and Xfi card
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Chris BEvan
 
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Post » Sat Dec 04, 2010 12:58 pm

Excellent! :celebration:
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Brittany Abner
 
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Post » Sat Dec 04, 2010 6:17 am

Awesome! I like to see more audio engineers in the modding community! :D
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Queen of Spades
 
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Post » Sat Dec 04, 2010 10:26 am

How good are you with making things sound robot like?
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CHARLODDE
 
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Post » Sat Dec 04, 2010 6:03 am

How good are you with making things sound robot like?


I can do that for you.
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Genocidal Cry
 
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Post » Sat Dec 04, 2010 3:36 pm

Can you make dialogue spoken through a [censored] mic sound less like it was spoken through a [censored] mic?
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Kelly James
 
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Post » Sat Dec 04, 2010 7:49 pm

Awesome. Im sure some of the more advanced and skilled modders will love to work with you. Just give them a bit of time to play the game. Once they see what they will like to the game im sure they will start asking for people to help. (this is especially with people who want to add entirely new content or refresh old ones from previous Fallouts like NPCs, Guns, monsters etc.)
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Baylea Isaacs
 
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Post » Sat Dec 04, 2010 7:43 am

If you can make a comprehensive tutorial on how to lift the audio outta .avi files, what software to use, what's freeware, etc, etc.
I'll be grateful.

I seem to recall audiofiles linked to holotape items in FO3 were a real torture to implement.. did that get any easier??
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celebrity
 
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Post » Sat Dec 04, 2010 10:07 am

Can you make dialogue spoken through a [censored] mic sound less like it was spoken through a [censored] mic?


I can answer this in one simple sentence with what we say in the industry. Garbage in, garbage out. A recording can only be as good as the equipment it was recorded with. If it's crackles and humming that's in the file, then I can get that out no problem, but if the recording was garbage to begin with, it's pretty much gonna stay that way, sorry.

If you can make a comprehensive tutorial on how to lift the audio outta .avi files, what software to use, what's freeware, etc, etc.
I'll be grateful.


I seem to recall audiofiles linked to holotape items in FO3 were a real torture to implement.. did that get any easier??


I haven't really done a whole lot of digging around in the game files to mess around with them, (not really my thing, plus I don't own FO:3 for PC) but for example, the holotape recordings, those are most likely "Extracted" from the source (The Bethesda Audio Engineer) with that filter already on them, If not, they would have an original maybe somewhere in the game files and then have it go through a filter/plugin that gives it the "holotape sound"...probably not though, that would actually be counter productive.

Also, .avi files would most likely be used for video, not audio. Audio would be in .wav format because of it's uncompressed high quality. Unless they compress them into .mp3's or something of the like.

As for software, I use Sonar 7 PE and a truck load of different plugins, (mostly by Waves) I also have a Pro Tools rig, but I despise Pro Tools, we'll save that for another forum :wink_smile:

As for the Freeware part of things, I avoid it like the plague, The best way to put it.... theres's a reason it's free, this however is perfectly acceptable for an "amature" (In no way, shape, or form am I trying to come off arrogant here) that just wants to tweak a few things and doesn't use this stuff on a daily basis.
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danni Marchant
 
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