Average Magicka Level during a Playthrough

Post » Sat Jan 12, 2013 6:19 am

I am thinking of balancing my http://skyrim.nexusmods.com/mods/29600 mod and I am thinking of raising the cost of it. Problem is, granted the way levelling works in Skyrim (one have to choose to raise Magicka as it doesn't progress automatically along with other stats) I am trying to figure out what is the "average magicka pool" for players, both mages and warriors. Unfortunately, despite having started a new playthrough (level 3 altmer mage) and having another playthrough (level 54 dunmer mage) I do use the http://skyrim.nexusmods.com/mods/1175 *AND* http://skyrim.nexusmods.com/mods/1175 which in the case of my level 54 dunmer mage led me to an obscene amount of magicka (a pool of 600 right now) and in the case of the level 3 altmer mage it is somehow altered compared to vanilla since CCO grants +50 starting magicka to high elves.

Now, before botching my own mod, I would like to know which is the general opinion on the average magicka pool for both a mage and a warrior at certain given levels, such as for instance (level 5, 10, 20, 30 and so on)...

Anyone cares to help me out with such statistics?
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SamanthaLove
 
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Post » Sat Jan 12, 2013 3:37 am

This may not be super helpful, but my level 46 warrior still has only 100 magicka. My level 14 mage has... maybe 200ish?
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glot
 
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Post » Sat Jan 12, 2013 4:43 am

I rolled a level 58 character that still only has 100 magicka (monstrous stamina), the reason for this was that I planned to exploit some free casting from enchantments. He was mainly sword and board, but no stranger to the bow or greatsword. At the end I was throwing dual-casted destruction spells at everything - it was pretty fun.

I think a warrior with low magicka should only be able to levitate a few meter's at best. A high-level pure mage should be fairly uninhibited.......Maybe the perks could really help balance it?
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Robert Jackson
 
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