And I'm playing without hints and no HUD.
So when I figured things out, like side objectives or what you call it. That was amazing feeling!
I love the fact it's a game that has us all here after discussing the motives of each character and why (or why not) they do something. It shows how much depth and history each character is building up.
I liked the low chaos ending a lot better - only for the fact it was much clearer that this is a "to be continued" saga. I missed that completely in the high chaos bit (probably too busy dodging swords to hear anyone making their threats re the future). I was one of a few thinking it all ended too suddenly, and then felt stupid after playing low chaos and seeing that it was perfectly obvious how it ended.
Yep, I'm 100% with you on that one! Can't wait for the "Witches" DLC and D2!!! Really intelligent gaming.
/squint
Worst thing you've ever seen in a game?
Are
are you serious
with all of the brutal murdering of innocent people in Dishonored alone
animal cruelty is where you draw the line?
What's happened to us..
I played the entire game and dlc without killing anyone, the whale was being tortured for resources which is obviously distressing to see. witnessing prolonged suffering affects me more than simply killing someone in a game.
I don't know if it's the worst thing or not, but I agree that the whole whale situation does work on your imagination differently (more in a way) than just killing a random hostile in a second. From the moment you read the butcher's journal in one of the first houses, you ar starting to get this feeling of inescapable suffering that lasts for days. If someone wants to argue that killing people is worse than watching animals killed... that's not where the difference lies.