Mine is totally hooped after the patch. Hope this works. How on earth did that get missed in testing?
In testing, they didn't use those commands in the INI file we have. The game has internal default INI settings built-in. When they adjusted the code for reduced lag, (Lag created by the mouse being tied improperly to the v-sync...), they actually broke it, and probably adjusted that internal Y setting to 0.5000 and X to 0.0200 to fix the "new code"... Reducing it to 0.4800 and 0.0180 places it back to the correct screen ratio of most other games. Just a tweak they figured wasn't important, since they are still focusing on the console, but it worked, so that general setting was "good-enough".)
I wouldn't mess with presetInterval... that IS NOT v-sync... that is internal game time stuff... Plus v-sync...
If you disable game-stuff, but then turn on v-sync... you just break the game stuff, and gain nothing...
You have that reverse... if anything... Leave presetInterval, and disable v-sync in your video-card. (Though that will still mess things up.)
The biggest mouse-killers are these settings...
In the "SkyrimPrefs.ini"
Set these values...
[Imagespace]
bDoDepthOfField=0
iRadialBlurLevel=0
That is the MENU BLUR which is killing your mouse.