Basically pickpocketing is horrible

Post » Mon Jul 30, 2012 6:13 pm

I thought items on npcs such as ring and other random jewelry,gold, etc respawns, appearntly not. Leave it to Buzzkillthesda for making the thief tree so useless compared to the others.
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Minako
 
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Post » Mon Jul 30, 2012 11:15 am

Riiiiiiiiiight...

You realise you can place strong poisons on enemies which kill them. It's pretty awesome. Perhaps your doing it wrong?
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Shae Munro
 
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Post » Mon Jul 30, 2012 12:44 pm

Riiiiiiiiiight...

You realise you can place strong poisons on enemies which kill them. It's pretty awesome. Perhaps your doing it wrong?

Your missing the point I made. Basically going that would be something of a Assassin, rather than thief, it's hard to play skyrim as a thief because nearly everything of moderate value does not respawn.

It just makes the thief tree into something of a half baked assassin tree and less of a thief.
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Farrah Barry
 
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Post » Mon Jul 30, 2012 3:23 pm

I think they respawn. It might be 30 days, but they should respawn.

Really, i thought it was only like 7-10 days, but maybe it is not at all.
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Matt Fletcher
 
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Post » Mon Jul 30, 2012 3:35 pm

Has anyone gotten to a level high enough where you pickpocket the armor off someones body?! I've heard about this but don't know if its true or not. :dry:
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Francesca
 
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Post » Mon Jul 30, 2012 6:14 pm

Has anyone gotten to a level high enough where you pickpocket the armor off someones body?! I've heard about this but don't know if its true or not. :dry:

It is. I got some nice goodies using this.

Spoiler
Though, the only really great ones I got were Astrid's clothes and an extra Blade of Woe when I first met her.
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Victoria Vasileva
 
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Post » Mon Jul 30, 2012 8:14 pm

Pickpocketing is a great skill tree, but it doesn't deserve it's own skill tree.
Has anyone gotten to a level high enough where you pickpocket the armor off someones body?! I've heard about this but don't know if its true or not. :dry:

I did, once. It's absolutely hilarious. Half of Whiterun were walking around naked! Good times, good times!
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Michelle Chau
 
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Post » Tue Jul 31, 2012 2:23 am

Pickpocketing is a great skill tree, but it doesn't deserve it's own skill tree.

I think it does. They just need to make it more worthwhile in the game. Give us more unique stuff you can only get access to by pickpocketing (unique weapons and armor locked behind unpickable locks and such, so we have to steal the key from the owner).
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Latino HeaT
 
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Post » Tue Jul 31, 2012 12:28 am

Has anyone gotten to a level high enough where you pickpocket the armor off someones body?! I've heard about this but don't know if its true or not. :dry:

I have. It doesn't work on every single NPC but it works on most of them, and when it does it is very fun haha.
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Mrs Pooh
 
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Post » Tue Jul 31, 2012 2:41 am

It is. I got some nice goodies using this.

Spoiler
Though, the only really great ones I got were Astrid's clothes and an extra Blade of Woe when I first met her.
Bryling's clothes. You can get them later on when she's not essential anymore, but as OP said, not everyone wants to be an assassin as well as a thief. Oh man those are some sixy clothes. Especially considering they provide complete coverage and hide your curves. Ulfric's don't compare, way too pastel.

Er... But yeah. I love pickpocket, probably my favourite skill after block. I'm pretty sure jewels do respawn though...

Even if not, take note. You can pickpocket gold back from trainers and shopkeepers, so since you never lose gold, you don't NEED people to mysteriously pull more and more jewelry for you to steal out of their arses. Just gradually accrue wealth and never honestly pay for a thing in your life.
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Leanne Molloy
 
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Post » Mon Jul 30, 2012 11:23 am

Has anyone gotten to a level high enough where you pickpocket the armor off someones body?! I've heard about this but don't know if its true or not. :dry:

My level 26 Dark Elf Thief does this, pickpocketing the clothes/armor right off of them, and they don't even notice they are naked :biggrin: . At around level 20 my pickpocketing was at 100. Find it very useful to take down tougher targets. I take all their armor and weapons off of them, and then go for the backstab, and if they happen to live the back stab, well, they are just punching me, naked :banana:
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kasia
 
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Post » Mon Jul 30, 2012 7:54 pm

:biggrin: Naked Whiterun...spring break, anyone? I take it most NPC's had no idea they were naked?
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Nymph
 
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Post » Tue Jul 31, 2012 2:15 am

I think it does. They just need to make it more worthwhile in the game. Give us more unique stuff you can only get access to by pickpocketing (unique weapons and armor locked behind unpickable locks and such, so we have to steal the key from the owner).

Personally, I'd love to have a Pickpocket skill tree, I mean the more the merrier, but it's clear that Bethesda only wanted a few. I would have preferred hand to hand or an Athletics skill tree to be honest. I think pickpocket would have made a great side tree for lockpick. Lockpick is a fairly overlooked tree, and pairing it with Pickpocket would make it much more viable.
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Mr. Ray
 
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Post » Mon Jul 30, 2012 11:42 pm

Bryling's clothes. You can get them later on when she's not essential anymore, but as OP said, not everyone wants to be an assassin as well as a thief. Oh man those are some sixy clothes. Especially considering they provide complete coverage and hide your curves. Ulfric's don't compare, way too pastel.

Er... But yeah. I love pickpocket, probably my favourite skill after block. I'm pretty sure jewels do respawn though...

Even if not, take note. You can pickpocket gold back from trainers and shopkeepers, so since you never lose gold, you don't NEED people to mysteriously pull more and more jewelry for you to steal out of their arses. Just gradually accrue wealth and never honestly pay for a thing in your life.

When does she become unessential?
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Rude_Bitch_420
 
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Post » Tue Jul 31, 2012 12:42 am

I think NPC inventories respawn in 3 days, or the same time it took in Oblivion.
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Samantha hulme
 
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Post » Mon Jul 30, 2012 10:35 am

I can see people's points but...

As for taking gold from trainers, that's not as easy done since the more you take the less likely it will work, becuase of this, its frowned upon picking raw gold over random jewelry.

As for pickpocketing armor and weapons, even if for RP it does not really do as much since most creatures you come across have poor armors and weapons. IMO poisoner is the only thing that feels fun at this point, but I would not even count that in the thief category since its for killing.

It seems skyrims idoiology of a succusful character is one who can devastate everything and kill, well and fetching items which usually leads to killing. Why can't a successful character be one who plundered to riches off the pockets(and houses) of others treasures?

I think NPC inventories respawn in 3 days, or the same time it took in Oblivion.

Been trying that on multiple npcs, so far it's not holding true.
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Kelly Tomlinson
 
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Post » Mon Jul 30, 2012 2:08 pm

It's laughable how ironic the title is. You can literally take people's clothes of without them noticing and you're saying it's bad. I'm laughing just thinkin about how ridiculous that sounds were it applied to a real-life situation! But I do understand your grievance, the NPCs should respawn faster for you lowlife pickpockets.
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Melissa De Thomasis
 
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Post » Mon Jul 30, 2012 12:32 pm

So why are you complaning for something immersion breaking to happen? I really don't like it when people complain so bethesda can open ways for people to exploit their game.
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SaVino GοΜ
 
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Post » Mon Jul 30, 2012 11:48 am

When does she become unessential?
Spoiler
After the wedding of vittoria vici, where you kill the bride.

Tbh, I assumed this thread would be about how it's impossible to get above 90% success rate, and when you're caught you're basically screwed unless you also have high speechcraft and can convince the guards to look away. I mean, I understand not having assured pickpocket, but that still just svcks.
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Bryanna Vacchiano
 
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Post » Mon Jul 30, 2012 3:40 pm

It's laughable how ironic the title is. You can literally take people's clothes of without them noticing and you're saying it's bad. I'm laughing just thinkin about how ridiculous that sounds were it applied to a real-life situation! But I do understand your grievance, the NPCs should respawn faster for you lowlife pickpockets.

Its laughable that you say that because it isn't ironic, since the advantages of those perks are barely worth it, besides the fact it doesn't have much use in thief gameplay, nor assassin, since most enemies have terrible armor and weapons.

Unless those bandit who sit around at the smithing area could actually finish upgrading their gear, maybe it would have a shot in the dark at least.

So why are you complaning for something immersion breaking to happen? I really don't like it when people complain so bethesda can open ways for people to exploit their game.

So any gameplay that strays from the path of playing the game like gta w/ quests would make it too many options for someone such as you?

You can't really place this as an exploit, and the fact that there are some real exploits out there. Besides the fact this is a basic function that has its own tree yet all of the accounts for the use are small compared to most other skill trees.
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Stefanny Cardona
 
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Post » Mon Jul 30, 2012 4:14 pm

I think NPC inventories respawn in 3 days, or the same time it took in Oblivion.

In Skyrim the inventories of non-respawning NPCs never reset.
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Alex Blacke
 
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Post » Mon Jul 30, 2012 8:31 pm

Its laughable that you say that because it isn't ironic, since the advantages of those perks are barely worth it, besides the fact it doesn't have much use in thief gameplay, nor assassin, since most enemies have terrible armor and weapons.

Unless those bandit who sit around at the smithing area could actually finish upgrading their gear, maybe it would have a shot in the dark at least.
You misunderstand me, I'm saying it's ironic because of applications to real-world situations. What you are saying is right and is one inference of "horrible" (i.e. application to the game-world) I understand your confusion, however. Forgive me for misleading you.
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Amy Melissa
 
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Post » Mon Jul 30, 2012 4:39 pm

Spoiler
After the wedding of vittoria vici, where you kill the bride.

Tbh, I assumed this thread would be about how it's impossible to get above 90% success rate, and when you're caught you're basically screwed unless you also have high speechcraft and can convince the guards to look away. I mean, I understand not having assured pickpocket, but that still just svcks.

Sadly that isn't nearly as bad as the only people you have left with any good things to pickpocket are respawning bandits/mages who wear and carry the crappiest gear that worth less than the hassle of even attempting to pickpocketing them over just killing them.

Pickpocketing just feels as dull like lock picking, though at least with lock picking, npcs relock houses, it's too bad nothing good is in their homes once anything good is taken.

In general it makes the perk tree system feel lack luster as it caters to a Varity ways of killing things,excluding alchemy/enchanting/smithing where you can make a decency as a a crafter/trader.
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Nathan Barker
 
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Post » Mon Jul 30, 2012 4:01 pm

Spoiler
After the wedding of vittoria vici, where you kill the bride.

Tbh, I assumed this thread would be about how it's impossible to get above 90% success rate, and when you're caught you're basically screwed unless you also have high speechcraft and can convince the guards to look away. I mean, I understand not having assured pickpocket, but that still just svcks.
Maybe a minigame could solve the problem? I don't know if I would like that though...
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lolli
 
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Post » Mon Jul 30, 2012 4:52 pm

Personally I think the stupidest decision s that pickpocketing has a 90% cap.

1 in 10 chance of being caught? That's huge.
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Bambi
 
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