[WIP] Beast skeletons

Post » Wed Dec 12, 2012 7:21 pm

As the name imply I was toying with the idea of adding some beast skeletons to the world with proper skulls ...
ever been annoyed by seeing all Skeletons look like humans rather than argonian , kajhiit , orc or elf?

now apart orcs and elves that can share much more resemblance to humans , the other two should surely look more distinguisheable ...

now my question is do you agree? , what is your opinion about it ? and even so how woudl or shoulnd be implemented ingame those new skeletons?

http://img856.imageshack.us/img856/2025/beasts.jpg


Ofc Skyrim is a predominatnly nordic region , tough I have seen a lot of Kajhits around and some Argonians , tough I have not seen many bosmer , especially when I needed to find some of them :smile: ...


Anyway the new skeletons may also have a slightly difference in sizes or heights .. tails or no tails , to be seen if I can implement all that ... but in the meanwhile I was working on zbrush ....

now I am not an expert anatomic and I am not usually doing character art so forgive me if this is not 100 % perfect skull , but I am also tryig to figure out how would actually

a http://img687.imageshack.us/img687/2946/kajiskull.jpg look like ... so

I mixed for the Kajhiit a human and a Cat skull

while for the Argonian I mixed a Human and a Lizard skull ...
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Nicola
 
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