I've been gone for awhile and...

Post » Wed Jun 15, 2011 1:24 am

I've been gone for a bit and wanted to know if there was a program that told me if my mods were all up-to-date? heres my mod list so if anyone can spot anything outdated or useless let me know :)
Spoiler
Active Mod Files:00  Oblivion.esm01  TR_OoT_Main.esm02  All Natural Base.esm  [Version 1.2.1]03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]04  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  TamrielTravellers.esm  [Version 1.39c]08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Better Cities Resources.esm  [Version 4.9.5]0A  Lamps of Oblivion Master.esm0B  Toaster Says Share v3.esm0C  ScreenEffects.esm0D  DLCShiveringIsles.esp0E  Better Cities .esp  [Version 4.7.0]0F  Francesco's Optional Chance of Stronger Bosses.esp10  Francesco's Optional Chance of Stronger Enemies.esp11  Francesco's Optional Chance of More Enemies.esp12  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]14  Fran_Lv30Item_Maltz.esp15  LoadingScreens.esp16  LoadingScreensAddOn.esp**  LoadingScreensSI.esp17  All Natural.esp  [Version 1.2]18  All Natural - SI.esp  [Version 1.2.1]19  Immersive Interiors.esp  [Version 0.7]1A  Immersive Interiors - Lights Addon.esp  [Version 0.7]1B  Enhanced Water v2.0 HD.esp++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.2]++  Symphony of Violence.esp1C  MIS.esp1D  MIS New Sounds Optional Part.esp1E  Atmospheric Oblivion.esp1F  Storms.esp20  SnakeLightningSpeed.esp21  All Natural - Real Lights.esp  [Version 1.2.1]22  Book Jackets Oblivion.esp++  BrighterTorches_v1.2.esp23  Lamps of Oblivion.esp24  Portable Campsite - Quickstart.esp25  Reznod_Mannequin.esp26  FormID Finder4.esp27  ScreenControls.esp28  Spell Delete And Item Remove.esp29  Streamline 3.1.esp2A  Dynamic Map.esp  [Version 2.0]**  Book Jackets DLC.esp2B  AW_Wings.esp  [Version 1]++  CSR - Golden Saint.esp2C  ExnemRuneskulls.esp++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]2D  Bob's Armory Oblivion.esp2E  FCOM_BobsArmory.esp  [Version 0.9.9]2F  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]30  Oblivion WarCry EV.esp  [Version 1.09]31  FCOM_WarCry.esp  [Version 0.9.9MB3]32  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]33  Alluring Potion Bottles v3.esp34  Alluring Wine Bottles.esp++  CSR - Fine Iron.esp35  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]36  FCOM_Convergence.esp  [Version 0.9.9Mb3]37  FCOM_RealSwords.esp  [Version 0.9.9]38  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]39  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]3A  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]3B  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]3C  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]3D  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]3E  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]3F  TamrielTravellers4OOO.esp  [Version 1.39c]40  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]41  Imperial Furniture Renovated.esp42  (DC) Sutch Reborn.esp43  GTAesgaard.esp44  LetThePeopleDrink.esp  [Version 2.5]45  SenTineL's Legendary Weapons And Armors.esp46  DBContinuedBeta 0.7.esp47  TR_Stirk.esp48  Stirk_Compatibility_Patch.esp49  VaultsofCyrodiilBC.esp4A  Apachii_Heroes_Store.esp4B  HoarfrostCastle.esp4C  road+bridges.esp  [Version 4.6]4D  xuldarkforest.esp  [Version 1.0.5]4E  xulStendarrValley.esp  [Version 1.2.2]4F  xulTheHeath.esp50  MMMMWL-TheHeath patch.esp51  SutchReborn-TheHeath patch.esp52  XulEntiusGorge.esp53  xulFallenleafEverglade.esp  [Version 1.3.1]54  xulColovianHighlands_EV.esp  [Version 1.2.1]55  xulChorrolHinterland.esp  [Version 1.2.2]56  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]57  SutchReborn-LostCoast patch.esp58  OOO-UL-Sutch patch.esp59  xulBravilBarrowfields.esp  [Version 1.3.2]5A  xulLushWoodlands.esp  [Version 1.3.1]5B  HoarfrostCastle-LushWoodlands patch.esp5C  xulAncientYews.esp  [Version 1.4.3]5D  xulAncientRedwoods.esp  [Version 1.6]5E  xulCloudtopMountains.esp  [Version 1.0.3]5F  xulArriusCreek.esp  [Version 1.1.3]60  xulPatch_AY_AC.esp  [Version 1.1]61  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]62  MMMMWL-RollingHills patch.esp63  xulPantherRiver.esp64  xulRiverEthe.esp  [Version 1.0.2]65  xulBrenaRiverRavine.esp  [Version 1.1]66  xulImperialIsle.esp  [Version 1.6.6]67  xulBlackwoodForest.esp  [Version 1.1.0]68  xulCheydinhalFalls.esp  [Version 1.0.1]69  xulAspenWood.esp  [Version 1.0.2]6A  xulSkingradOutskirts.esp  [Version 1.0.1]6B  xulSnowdale.esp  [Version 1.0.2]6C  OOO-Snowdale Patch.esp6D  xulCliffsOfAnvil.esp6E  NRB4+UL-II+LtPD Patch.esp  [Version 3.0.1]6F  West Roads.esp70  bartholm.esp++  Real Lava 1.3.esp++  dbpoisonapple.esp71  Dungeon Actors Have Torches 1.6 DT.esp72  Exterior Actors Have Torches 1.3 DT.esp**  Leviathan Soul Gems Abridged.esp73  P1DcandlesForKleptos.esp74  Enhanced Vegetation [150%].esp75  Toggleable Quantity Prompt.esp  [Version 3.2.0]76  Alternative Start by Robert Evrae.esp77  Disenchant.esp78  SupremeMagicka.esp  [Version 0.90b]79  SM_ShiveringIsles.esp  [Version 0.90]++  SM_OOO.esp  [Version 0.90]++  SM_MMM.esp  [Version 0.90]7A  SM_EnchantStaff.esp  [Version 0.90]++  SM_Scrolls.esp  [Version 0.90]7B  MidasSpells.esp7C  FearsomeMagicka.esp7D  RenGuardOverhaul.esp7E  Enhanced Grabbing.esp  [Version 0.5]7F  Denock Arrows.esp80  Oblivion XP.esp**  Let There Be Darkness - Cyrodiil + SI.esp**  Let There Be Darkness - OOO.esp**  Let There Be Darkness - UL Colovian Highlands.esp**  Let There Be Darkness - UL Lost Coast.esp**  Let There Be Darkness - UL Brena.esp**  Let There Be Darkness - UL Blackwood Forest.esp**  Let There Be Darkness - Hoarfrost Castle.esp81  Toaster Says Share Faction Recruitment.esp82  bgBalancingEVCore.esp  [Version 10.52EV-D]83  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]++  bgMagicEVStartspells.esp  [Version 1.68EV]84  bgMagicBonus.esp  [Version 1.7EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]++  bgMagicEV_Conjuration_for_Supreme_Magicka.esp  [Version 1.5]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]**  bgBalancingEVOptionalNPCDiversity, TNR Merge.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]85  KT_CustomRaceFix.esp86  Better Cities Full.esp  [Version 4.9.1]87  Better Cities - VWD of the IC.esp  [Version 4.7.0]88  Better Imperial City.esp  [Version 4.9.1]89  Better Cities Full FPS Patch.esp  [Version 4.9.0]8A  Better Cities - All Natural.esp  [Version 4.9.5]8B  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]8C  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]8D  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]8E  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]8F  Better Imperial City FPS Patch.esp  [Version 4.9.1]90  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]91  Really Immersive Messages.esp**  [GFX]_Initial_Glow-self.esp**  bgMagicEVShader.esp  [Version 1.7EV]92  GW71_Life_Detect.esp**  FCOM_Archery.esp  [Version 0.9.9]**  NRB4 OCReborn Road Record.esp**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.2]93  Bashed Patch, 0.esp94  Unholy Darkness.esp




EDIT: also i know that Unique Landscapes is a bit outdated.
EDIT 2: also is Unnecessary Violence 2 out yet? I thought it would be done by now but i cannot seem to find it...
User avatar
Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Wed Jun 15, 2011 1:32 am

You want http://www.tesnexus.com/downloads/file.php?id=20516. BOSS reorders as well as provides you with a list of needed upgrades. If all you want is the latter, right-click on the File column head under the Mods tab in Wrye Bash, and click on Lock Times. This will prevent BOSS from reordering your mods. BOSS's reccommendations are excellent, however.
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Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Tue Jun 14, 2011 9:34 pm

You want http://www.tesnexus.com/downloads/file.php?id=20516. BOSS reorders as well as provides you with a list of needed upgrades. If all you want is the latter, right-click on the File column head under the Mods tab in Wrye Bash, and click on Lock Times. This will prevent BOSS from reordering your mods. BOSS's reccommendations are excellent, however.


i already have BOSS. with that many mods in my list not having BOSS would make my game explode :) but yeah now that i think of it that is a nice little feature. Must have slipped my mind. thanks!
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Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Post » Wed Jun 15, 2011 4:11 am

My Immersive Interiors is outdated with you. Version 0.8 has been out for a little while :)
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luke trodden
 
Posts: 3445
Joined: Sun Jun 24, 2007 12:48 am

Post » Tue Jun 14, 2011 6:07 pm

New version of All Natural's out. v1.3. Other than that, and Immersive Interiors, I don't notice anything springing out at me. The BOSS feature is quite useful, though, as has already been mentioned.
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Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Wed Jun 15, 2011 12:03 am

i already have BOSS. with that many mods in my list not having BOSS would make my game explode :) but yeah now that i think of it that is a nice little feature. Must have slipped my mind. thanks!

Make sure you've got the newly-released v1.7 of BOSS though. :)
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Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Wed Jun 15, 2011 5:46 am

31 FCOM_WarCry.esp [Version 0.9.9MB3] - Update to 109 (opening post in the FCOM thread).
32 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] - Update to 1.34 Beta 5 (you have the correct esm, though).

3B Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] - Don't use with OOO/FCOM.

3E Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] - Update to 3.7b3p3f (third post in the MMM release thread).
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Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Post » Wed Jun 15, 2011 7:42 am

31 FCOM_WarCry.esp [Version 0.9.9MB3] - Update to 109 (opening post in the FCOM thread).
32 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] - Update to 1.34 Beta 5 (you have the correct esm, though).

3B Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] - Don't use with OOO/FCOM.

3E Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] - Update to 3.7b3p3f (third post in the MMM release thread).


crap...i was hoping someone wouldn't say those were out of date. I got everything where i want it and very very stable and messing with FCOM or its parts scare me!! :shocking: I might just leave those exceept OOO. OOO doesn't look like it would be to hard to fix. I just hate doing all those features...it was a nightmare in setting up FCOM and getting it THIS stable.

My Immersive Interiors is outdated with you. Version 0.8 has been out for a little while :)


thanks!

New version of All Natural's out. v1.3. Other than that, and Immersive Interiors, I don't notice anything springing out at me. The BOSS feature is quite useful, though, as has already been mentioned.

also thanks. those will both be updated. not as bad as i thought it would be.

Make sure you've got the newly-released v1.7 of BOSS though. :)

first thing i grabbed when i got back :biggrin:
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Emma louise Wendelk
 
Posts: 3385
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Post » Wed Jun 15, 2011 5:42 am

crap...i was hoping someone wouldn't say those were out of date. I got everything where i want it and very very stable and messing with FCOM or its parts scare me!! :shocking: I might just leave those exceept OOO. OOO doesn't look like it would be to hard to fix. I just hate doing all those features...it was a nightmare in setting up FCOM and getting it THIS stable.


There's not much risk involved in updating/fixing those as we're just talking about updated esp's - and it will be more stable with them as they fix things (and in the case of OOO are meant to used together - using the 1.34 esm and 1.33 esp seems like a bad idea).
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Maria Garcia
 
Posts: 3358
Joined: Sat Jul 01, 2006 6:59 am

Post » Tue Jun 14, 2011 11:24 pm

There's not much risk involved in updating/fixing those as we're just talking about updated esp's - and it will be more stable with them as they fix things (and in the case of OOO are meant to used together - using the 1.34 esm and 1.33 esp seems like a bad idea).

yeah i know. i will update and hopefully nothin explodes
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Honey Suckle
 
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