Best navies in Tamriel?

Post » Sat Aug 17, 2013 12:32 am

The Sloads are better known for their airships than their normal ships. I think the Sloads have a way of making the gas (...farting maybe??)

I agree that the Moarmer are most likely not a force to be messed with. They are also called Tropical Elves as well as Sea Elves. I doubt their navy is nessessarily that advanced and they very likely just have ships mirroring something like that of the ancient Mayans / Aztecs or Hawaiians but their ability to get sea monsters to aid them makes them very mighty
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Rob Davidson
 
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Post » Sat Aug 17, 2013 8:42 am

Aldmeri Dominion and Imperial Legion, Alik'r and Stormcloaks are just wannabes

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Elizabeth Falvey
 
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Post » Sat Aug 17, 2013 12:08 pm


The Alik'r is a desert and the Stormcloaks don't have a navy.
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Roanne Bardsley
 
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Post » Sat Aug 17, 2013 10:54 am

1.)Altmer

2.)Redguard

3.)Imperial

4.)Nord

5.)Breton

As for the rest? I don't recall any mention of Dunmer/Bosmer/Khajiit/Argonian/Orsimer/navies. I assume, logically, that they must have their own. Except for the Orcs due to their situation and lack of reseources and what-not.

Argonians don't really need one as they can swim and live under water. They don't need to contend with a navy when they can just swim under past them.

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Star Dunkels Macmillan
 
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Post » Fri Aug 16, 2013 8:40 pm

I meant the Alik'r warriors.

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Imy Davies
 
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Post » Fri Aug 16, 2013 9:16 pm

They represent like one fraction of the Redguards. The Redguards of old had quite the impressive navy.

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mimi_lys
 
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Post » Sat Aug 17, 2013 6:18 am

Just because they needed the Imperial Navy to help defeat them doesn't mean the Imperial Navy was stronger.

Now if you're mentioning the Pyandonean navy as being stronger, that might be true. However they are not a part of Tamriel.

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Jonathan Windmon
 
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Post » Sat Aug 17, 2013 1:27 am

Mostly because the Dominion invaded. There was no need for naval warfare.

The main assumption behind the Aldmeri Navy being so far superior to any other navy is that any direct attack on the Summerset Isles would be futile because of the supremecy of their Navy. Being an island province, they have a distinct advantage in defense that they can plan for ALL potential invaders and that is they would need to cross by sea. When it comes to the opposing offense trying to invade the Isles, they would need to specifically plan for getting by that Navy. It's just simple logistics and nature of the situation.

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phil walsh
 
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Post » Sat Aug 17, 2013 5:37 am

Sad to say, no navy can stand the might of the Argonians. They would just swim out, cut holes in the hulls, and said navy would sink!

I, the great Lord Bhaal, True Champion of Hermaeus Mora, have spoken. Yes, you may tremble at my presence! :read:
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Kortniie Dumont
 
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Post » Sat Aug 17, 2013 9:39 am

Thanks for your permission, but I'll pass.

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Aliish Sheldonn
 
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Post » Sat Aug 17, 2013 5:52 am

Wait the Redguards have cannons?

How long have they had cannons? I heard there was a quest in Skyrim that had a cannon but I never looked into it.

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Devils Cheek
 
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Post » Sat Aug 17, 2013 5:10 am

Yup, even gangs of pirates have access to them, which they use to raid, plunder and terrorize the Dominion. As for how long dunno though TES Redguard took place in the late second era.
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Multi Multi
 
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Post » Sat Aug 17, 2013 10:48 am

since at least the mid-second era...

one of my favorite TES games: "the Elder Scrolls Adventures: Redguard", featured them if i recall correctly...

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lexy
 
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Post » Fri Aug 16, 2013 9:57 pm

*ahem*

http://i.imgur.com/KkQDwoX.jpg

http://i.imgur.com/xphztFU.jpg?1

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victoria gillis
 
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Post » Fri Aug 16, 2013 11:58 pm

I don't like steampunk Elder Scrolls so I reject cannons. Some sort of small catapult type device, okay.

In fighting the Blood Horkers,
Spoiler
the EEC has some sort of catapult but IIRC you don't ever actually see them fire bombing, you just come out and are being bombarded (idiots). So I'm going to say those are land-based catapults and probably exaggerated since I don't even know how they could transport and set up big catapults fast enough and with that amount of firepower.
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Jason Wolf
 
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Post » Sat Aug 17, 2013 9:41 am

Well presumably they had to get through the imperial navy. If there even is such a thing anymore.

The Great War talks about naval battles in Niben Bay, which was probably the Altmer trying to land forces near the IC. Obviously they had some initial success, but they also had surprise on their side. It says nothing about overwhelming naval superiority.

What you mention about them being an island nation is something else, that's their territorial buffer which Skyrim also has, it doesn't mean they have this incredible navy. If they do have an extremely powerful navy, they left most of it home in the invasion.
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Doniesha World
 
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Post » Sat Aug 17, 2013 7:29 am

how are cannons "steampunk"?

cannons have been around since the mid-to-late 1300s..

while Steam powered engines, the entire basis of "steampunk", did not exist till the late 1600s at the earliest...

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Lady Shocka
 
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Post » Sat Aug 17, 2013 1:23 am

It's still modern weaponry and leads to the infamous "what about guns" discussion. Why use incredibly inefficient and dangerous technology in a world where magic exists?
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trisha punch
 
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Post » Sat Aug 17, 2013 8:39 am

not really, there is a big difference between Cannons and Guns.. cannons are Hardly modern weaponry...

while Cannons have existed since the 1300s, hand-held firearms did not become common until the 16th Century (aka 1700s) when the "Musket" went into production... while "hand-cannons" existed before that, they were not of common use as they would often back-fire and often kill their wielder (actually, ship mounted cannons suffered the same flaw)...

Magic has its limits as well, so for non-magic oriented Societies, it makes sense to make use of cannons.. saying cannons make magic pointless is not true, while Magic has more possibilities, it is not a viable option for all societies. Just like how even after we humans developed Cannons, a skilled Archer was still one of the most feared units on the battlefield for several hundred years..

Magic does not make cannons pointless, and Cannons don't make Magic pointless. they are two separate paths to achieve the same goal



Not that it matters, we know cannons do exist in TES from playing Redguard, and various mentions of cannons throughout lore, such as we hear them mentioned protecting Sentinel.

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Myles
 
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Post » Sat Aug 17, 2013 12:18 am

If Redguards had cannons then it is safe to say that the Imperials have them as well. You wouldn't rule a province for so many eras and not take the knowledge and technology
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Campbell
 
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Post » Sat Aug 17, 2013 3:26 am


They have the sea of ghosts on one side, and mountains on the other 3.

As I said, its probably primarily for defense and in such needs to be top notch.
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Laura Tempel
 
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Post » Sat Aug 17, 2013 7:38 am


They live in the middle of the Alik'r desert.

If you meant Hammerfell's navy or the old Ra'Gada navy that's different though. They have cannons, tons of experience and are some of the best sailors in Tamriel (Ya know, the fact that theyre pirates and former Imperial navy). They're not wannabes IMO.

As for the Ra'Gada navy, well we all know they were one of the best.
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Sarah Unwin
 
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Post » Sat Aug 17, 2013 9:33 am

I think the Nord Warfleet is actually quite weak. They're probably designed for landings and raiding as opposed to ship-to-ship battles. Though one could argue a fast longship and a horde of angry nords could capture any vessel on the water.

The Altmer definitely have the strongest in-lore fleet. The Maomer's fleet was annihilated with their King (I forgot his name, Orgnum or something) by the Psijics.

The Reduard's may have the potential still to challenge the Altmeri navy, but their nature makes organizing an army hard enough, to say nothing about a fleet.

The Imperial Navy perhaps was the strongest before the failed Invasion of Akavir. A large portion of the Imperial fleet was lost to storms, still, it'd be hard to believe the Imperials rank anywhere below 3rd, and probably 2nd. While the Akavir business was 300 years ago, so not directly relevant, it does showcase the Empire's potential to field an awesome navy.

Below the Imperials I'm going to have to say Dunmer, actually. Morrowind has a lot of coastline to patrol, and I don't think it's too much of a stretch to assume they have a Navy that's up to the task. Or at least was up to the task prior to the Red Year.

So:

1.Altmer

2.Redguard

3.Imperial (Under the assumption of catastrophic losses during the great war)

4.Dunmer

5.Breton

6.Nord

I assume the Orc, Khajit, Argonians and Bosmer do not field a Navy outside of maritime purposes. Their cultures do not seem inclined toward the endeavor.

Think for a second. Why would you have cannons when everyone in Tamriel can learn spells? Battlemages are routinely deployed on Breton and Imperial ships, and I think we can assume every race's navy, though I can't think of any direct references other than the aforementioned two.

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Dewayne Quattlebaum
 
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Post » Sat Aug 17, 2013 12:08 am

By that logic the Imperials must have the Altmeri Sunbirds too...

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Jinx Sykes
 
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Post » Sat Aug 17, 2013 11:40 am

I doubt that everyone can learn spells ,many Bretons and most Altmer ,but the other races wouldn't have that many mages.

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ONLY ME!!!!
 
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