Best shooter in terms of...

Post » Tue Mar 26, 2013 8:02 am

...weapons.
What I mean, best weapons in an FPS game in terms of physics: I mean realistic recoil, feel of the weight, projectile force, speed of turning, reloading, etc. Graphics are quite important too, for example in FONV everything feels "hollow", like it's just a crust with nothing inside.
I really want to find an FPS game which will be really pleasant in that department.
What are your thoughts, are there such games, which do you consider the best in this regard?
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Dawn Farrell
 
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Post » Tue Mar 26, 2013 9:19 am

ArmA 3

The ArmA series, unlike most FPS, treats the weapon like an actual model in the world, rather than a static protrusion in front of you. This means you can look off the weapon left and right, over it, or down the actual scope itself, and the projectiles appear from the barrel of the model, offset to one side rather than the center of the screen. It's physical in a way that most FPS just don't nail.
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krystal sowten
 
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Post » Tue Mar 26, 2013 12:01 am

edit: ^^ what Captain said, I guess. :P

I have no idea actually, it's something that I neither pay much attention to, nor know much about. But it's something that I'd expect the ArmA games to do right.
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Peter P Canning
 
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Post » Mon Mar 25, 2013 7:44 pm

Forgot to say, it doesn't matter whether it is based on a real world or not, just the feel of the weapon :)

I'm yet to try ARMA3, it's just that I've got WinXP and 2GB RAM with 1GB VRAM and an ancient Core2Duo 2.4 processor... I don't think it'll handle the third ARMA.
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Jessie
 
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