For example,
lets say that I am interested in creating or importing a character model of my own. Would I be able to bind a fitting skeletal rig from one of the other characters in the game and bind it to my model so all the ingame animations work?
Or maybe I want to create a new attack animation and have an effecting animation for the target.
Would any developers or any able people be interested in explaining and demonstrating if or how things like this can be done in a short video?
Some introductory videos of how the game works would be very helpful.
