Bethesda post launch game support and bug fixes

Post » Fri Oct 19, 2012 2:53 am

I am just wondering how this developer expects people to support their future releases when they don't support their games post launch. I have encountered a bug during the liberate haafingar quest as part of the civil war quest line. Basically the report in option from galmor does not exist for me. I have down some research and found this to be a fairly common problem with this quest line. I've down everything I can think of to remedy this but nothing seems to work and I am at a stand still. This is also affecting the hearthfire add on I downloaded as the jarl of dawnstar will not have the proper conversational options until the civil war questline is finished, so I can't get that house ever.
Does a bethesda rep have any kind of answer to this or if patches will ever be released to fix these common bugs that affect main questlines and your new DLC. In my mind this should be a priority but thats probably just wishful thinking. Has bethesda become a "grab your money and run" type of developer or are bugs going to be fixed. I really hate supporting a developer pretty much since morowind and putting 150+ hours into a character just to encounter something like this. Makes me think the developer doesn't give a [censored] about their game. Not trying to rant just want an answer on if I should sell this game and write off this developer for future releases.
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Sara Lee
 
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Post » Fri Oct 19, 2012 12:29 am

If you had done your homework, you would know that Beth has already released several patches, some of them with free content even, and recently tweeted that they intend to keep doing this. A game as complex as Skyrim can never be bug free, so your rant is unjustified.
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Mackenzie
 
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Post » Fri Oct 19, 2012 1:20 am

There have been seven title updates already, with the eighth already in beta for PC users. These have included bug fixes, optimisations, balancing tweaks and even free content add-ons.

They haven't got round to your particular bug yet? Sorry. But with the ongoing PS3 problems plus DLC to worry about to keep people interested then what do you expect?

And accusing them of taking fans' money and running when this is clearly not the case won't help anyone.
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Grace Francis
 
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Post » Fri Oct 19, 2012 2:51 am

If you had done your homework, you would know that Beth has already released several patches, some of them with free content even, and recently tweeted that they intend to keep doing this. A game as complex as Skyrim can never be bug free, so your rant is unjustified.

Well the game has been out for a long time now, and Im tired of people saying the game is really big so game breaking bugs are ok. I realized they have released patches to fix some things, not nearly what the should be doing in my opinion. I mean come on, if you killed helverd for the dark brotherhood you can never get the morthal house because the jarl magically knows you didit, so that house is now off limits to you. These seem to be fairly obvious things that if you play tested your DLC at all before releasing it, you should catch and fix them. It`s brutal in my pinion
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April D. F
 
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Post » Fri Oct 19, 2012 1:44 am

There have been seven title updates already, with the eighth already in beta for PC users. These have included bug fixes, optimisations, balancing tweaks and even free content add-ons.

They haven't got round to your particular bug yet? Sorry. But with the ongoing PS3 problems plus DLC to worry about to keep people interested then what do you expect?

And accusing them of taking fans' money and running when this is clearly not the case won't help anyone.

I kind of expect bugs to be fixed in the main quest lines atleast before DLC comes out, Why wouldn`t things like this be fixed before piling on more content. I`m wouldn`t be going anywhere with this game as traditionally i play the [censored] out of them until the next one comes out, but for me fixes are more important than new content. Obviously the company is money driven like the rest of the world so new content is probably at the forefront, but it just svcks because oblivion, and fallout 3 were pretty amazing for lack of bugs and glitches and i feel like this game takes a step back and its frustrating. Sorry for the money gouging comment, kind of said it in the heat of the moment
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john palmer
 
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Post » Thu Oct 18, 2012 4:44 pm

but it just svcks because oblivion, and fallout 3 were pretty amazing for lack of bugs and glitches and i feel like this game takes a step back and its frustrating.

Not.... not sure if serious.
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Felix Walde
 
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Post » Thu Oct 18, 2012 1:38 pm

Not.... not sure if serious.
O im serious, obviously there were some glitches but this games bug list is [censored]. I feel like bethesda is too ambitious and a smaller game world with less overlapping quest and more emphasis on story and making your character actually feel like something in the world would be better. Your essentially the leader of every faction in the game worl and it doesn`t feel like your any more important than when you were about to get executed
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yermom
 
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Post » Thu Oct 18, 2012 3:33 pm

O im serious, obviously there were some glitches but this games bug list is [censored]. I feel like bethesda is too ambitious and a smaller game world with less overlapping quest and more emphasis on story and making your character actually feel like something in the world would be better. Your essentially the leader of every faction in the game worl and it doesn`t feel like your any more important than when you were about to get executed

See, the thing is, bugs aren't universal. Obviously that's not entirely true, but different people get different bugs, and some users don't get bugs at all. I've been very very lucky with Skyrim. However, both Fallout 3 and Oblivion were practically unplayable for me at a point.
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Cody Banks
 
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Post » Fri Oct 19, 2012 1:42 am

See, the thing is, bugs aren't universal. Obviously that's not entirely true, but different people get different bugs, and some users don't get bugs at all. I've been very very lucky with Skyrim. However, both Fallout 3 and Oblivion were practically unplayable for me at a point.

True. I would say my experience is the opposite. One thing I would say contributes to the bugs in this game are the insane number of miscelaneous quests, most of which are pointless and go virtually unrewarded. Why not cut those quests down severly and focus more on getting your main ques lines to work properly. On a random side note I was considering buying daggerfall on steam, but them read a review and saw that morowing is 0.1% the size of it and it has 750,000 npc`s to morowinds 1000. I thought to myself this game has gotta be the most glitchiest game ever released as its impossible to properly play test something that big. I could see myself getting 100+ hours in and encountering a game breaking glitch. I encountered two in morowind in the main quest line so that game has to be insane. I never actually finished morowinds main quest either whcih i was always pissed off about
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Tanika O'Connell
 
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Post » Thu Oct 18, 2012 4:09 pm

See, the thing is, bugs aren't universal. Obviously that's not entirely true, but different people get different bugs, and some users don't get bugs at all. I've been very very lucky with Skyrim. However, both Fallout 3 and Oblivion were practically unplayable for me at a point.
FO3 ended up unplayable for me =( oh the bugs... Oooh the glitches... Something that Skyrim suffers from slightly too... The longer you play on one character the worse it gets...................
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Laurenn Doylee
 
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Post » Thu Oct 18, 2012 11:50 am

FO3 ended up unplayable for me =( oh the bugs... Oooh the glitches... Something that Skyrim suffers from slightly too... The longer you play on one character the worse it gets...................

I agree man, definately the more quests you complete the worse it gets, which svcks cuz i want to put 500 hours on one character
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Beulah Bell
 
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Post » Fri Oct 19, 2012 1:49 am

Bethesda has supported Skyrim more than any other single player game in recent history. We've already had 7 patches and it is about to be 8, within 1 year from launching. 8 patches in a year is crazy, and I am willing to bet Bethesda will release more than 8, probably continuing to patch the game into 2013.
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Nick Swan
 
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Post » Thu Oct 18, 2012 2:13 pm

Bethesda has supported Skyrim more than any other single player game in recent history. We've already had 7 patches and it is about to be 8, within 1 year from launching. 8 patches in a year is crazy, and I am willing to bet Bethesda will release more than 8, probably continuing to patch the game into 2013.

I hope so, and i regret saying the whole non support thing, I was just emotionally jacked up cuz I love these games so much, and it hurts me deep when stuff like this happens lol
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JaNnatul Naimah
 
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Post » Thu Oct 18, 2012 11:24 pm

True. I would say my experience is the opposite. One thing I would say contributes to the bugs in this game are the insane number of miscelaneous quests, most of which are pointless and go virtually unrewarded. Why not cut those quests down severly and focus more on getting your main ques lines to work properly. On a random side note I was considering buying daggerfall on steam, but them read a review and saw that morowing is 0.1% the size of it and it has 750,000 npc`s to morowinds 1000. I thought to myself this game has gotta be the most glitchiest game ever released as its impossible to properly play test something that big. I could see myself getting 100+ hours in and encountering a game breaking glitch. I encountered two in morowind in the main quest line so that game has to be insane. I never actually finished morowinds main quest either whcih i was always pissed off about
You do really crappy research, don't you?

Daggerfall is a procedurally generated game. That is how it is so big. You can literally leave a town, and come back 2 seconds later, and its different thanks to the generation of the game. No trek between 2 points will be the same.

Also remember that Bethesda has a handful of people testing the game. Tey could play through each quest 50 times and it work flawlessly. And when the game goes live, there are now literally millions of people playing each quest, in effect, millions of times. Bugs WILL be found that the developers never even dreamed could have existed. That is the nature of programming.

And the fix isnt always a simple "Change 1 to 0 and bam it works" type of thing. They have to be able to replicate the problem on their systems, find the problem, attempt corrections, and test to see of those corrections break anything else, then retest the fix. It takes a while to get even one fix taken care of, and they don't have the same delivery system as an MMO, so they have to get everything in a single patch at a time.
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Charlie Ramsden
 
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Post » Thu Oct 18, 2012 6:26 pm

You do really crappy research, don't you?

Daggerfall is a procedurally generated game. That is how it is so big. You can literally leave a town, and come back 2 seconds later, and its different thanks to the generation of the game. No trek between 2 points will be the same.

Also remember that Bethesda has a handful of people testing the game. Tey could play through each quest 50 times and it work flawlessly. And when the game goes live, there are now literally millions of people playing each quest, in effect, millions of times. Bugs WILL be found that the developers never even dreamed could have existed. That is the nature of programming.

And the fix isnt always a simple "Change 1 to 0 and bam it works" type of thing. They have to be able to replicate the problem on their systems, find the problem, attempt corrections, and test to see of those corrections break anything else, then retest the fix. It takes a while to get even one fix taken care of, and they don't have the same delivery system as an MMO, so they have to get everything in a single patch at a time.

yes extremely crappy research lol, just read a review thats about it, i was merely speculating, I am not an authority on elder scrolls games
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Liv Brown
 
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Post » Thu Oct 18, 2012 12:52 pm

yes extremely crappy research lol, just read a review thats about it, i was merely speculating, I am not an authority on elder scrolls games

Well let me put it this way.... your speculating is not totally false.
Skyrim patch quality is not sunshine and rainbows. Sometimes it feels like russian T-34 production.
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carly mcdonough
 
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Post » Thu Oct 18, 2012 10:47 am

All games have glitches, they are unavoidable and acceptable, however, some of the gliches in Skyrim are simply gamebreaking and are not acceptable.
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Arrogant SId
 
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