Does anyone happen to know what this setting does in SkyrimPrefs.ini? A few people on a different forum are doing an investigation on the game's performance, and I found that bFloatPointRenderTarget made my GPU usage skyrocket when set to 1. Looking up yielded only general information pertaining to floating point rendering relating to High Dynamic Range rendering, but I couldn't find any information specific to this setting.
Don't enable this... all it does is increase the precision level of floating point rendering for HDR and other shader (pixel/vertex) rendering targets.
Essentially it's "supposed" to increase the level of quality, less dithering and more precise/accurate, high color/effect range. Due to the way the game is made and how the engine functions, this setting is more of a "lets put it in there as an afterthought and not optimise it at all".
The GPU workload will increase and MOST people will see a MASSIVE drop in performance. I know i do.... Least on midrange-highend cards will see pretty significant drop if your already riding the 45-60fps range... lower cards will become totally slideshow
From my testing of the fuction... it didn't appear to have any effect at all, using a per bit comparison of images taken with it enabled and disabled, there was essentially ZERO change...... and i'm one that noticed even minimal change, like FSAA or whatever... nope.. this made no decernable change in all my comparison...
At this point in time, enabling it (setting it to 1) will only give you a drop in FPS.... nothing more....