I don't think it's a bug however, I recall mention pre-release that dungeons you entered would stay at the level you first entered them at and not level up with you when they respawned. Seems like that's what's happening here, the cell recorded the level my character first entered it at and is using that to spawn leveled loot/npc's rather than the player's current stats.
Oh I see, it's "by design". Well every different taste being of this world it's alright by me... I guess that in the end I'd have to try porting that oblivion script I did (for respawning cells or containers given the PC's level on cell load + cell reset - any cell load+reset, with a control to limit to only 1st occurrence with mod loaded if required by the dev, and it's not attached to some quest ; the script would have to be adapted and attached to each cell involved with the effect, which could be somewhat time-consuming for the mod dev but not that much).
Placed one container inside breezehome and one outside. The one inside produced only iron, the one outside only orcish.
That's odd, from what is assumed the opposite should've happened : usually one would "visit" the Breezehome cell well after entering Whiterun. More over, I remember entering the Breezehome for the 1st time well after level 6 with my testing PC (level 19), so I shouldn't have got a pair of Iron boots (for PC level < 6).. Could the Breezhome cell have something "special" which makes leveledItem lists broken ? What about other home or interior cells ?
Btw, you got the correct item whith the container in Whiterun cell (in the leveledItem list, the orchich boots is set to generate for a level 25 PC), which confirms the limitation to be exclusive to interior cells. But I'll have to do more tests regarding the odd breezehome cell's leveledItem lists generation : the next will be with solitude's home which I'm also sure my level 19 PC hasn't visited yet.
Anyways, many thanks for your testing and actual completion of the explanation (it's not a leveledItem list bug). You took the time and it's so appreciated ! As well as for that info, I should've read it I somewhere don't know why I missed that.. "Problem" half-solved, I'll have to do more testing regarding other home cells (if they reproduce the breezehome "bug" with leveleItem lists). I can't do much more so I'll move on with alternatives if I encounter the bug in other home cells, as I'll do in Breezehome... Thanks again to this forum.