Biggest concern: PvP stats

Post » Sat Jan 19, 2013 12:35 pm

I really hope this game will not have a separate stat on armor rewarded from PvP (like resilience in WoW). The items u get from PvE will be useless in PvP and vice versa. I think this separates PvPers from PvEers alot. As an example, my favourite playstyle is PvP, but I also enjoy raiding. With the gear from PvE just being useful for this, I never raid because its not rewarding enough for me. I dont care for gear I cant use in PvP. I really dont understand why game producers choose to implement these stats. I would love to mix the two types of gear and use it wherever i want. Ofc PvP gear should have more of the stats that are suited for PvP, like more stam and such, but not a separate stat which is useless everywhere else. What do you guys think about this?
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Lucie H
 
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Post » Sat Jan 19, 2013 5:16 am

I agree as long as they can balance it out properly. For example GW2 does not separate stats into pvp and pve ones, instead you just build your character. We'll see really, it all depends on how squishy squishies will be and how tanky tanks will be :P
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Catherine N
 
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