I really hope this game will not have a separate stat on armor rewarded from PvP (like resilience in WoW). The items u get from PvE will be useless in PvP and vice versa. I think this separates PvPers from PvEers alot. As an example, my favourite playstyle is PvP, but I also enjoy raiding. With the gear from PvE just being useful for this, I never raid because its not rewarding enough for me. I dont care for gear I cant use in PvP. I really dont understand why game producers choose to implement these stats. I would love to mix the two types of gear and use it wherever i want. Ofc PvP gear should have more of the stats that are suited for PvP, like more stam and such, but not a separate stat which is useless everywhere else. What do you guys think about this?