Dual wield maces with an eventual ignore 75% armor after I'm perked into it
Dual wield swords with an eventual 20% chance for critical hit after I'm perked into it.
I have a save just before a giant camp with 2 giants where I've been equipping my two best swords/maces speccing into that and then comparing. Probably a bad test considering giants don't have armor on but I have yet to find a nice heavily armored bandit chief or anything yet.
I'm curious if anyone is in the know and if one is considerably better than the other? If they're similar I'll stay with swords since most of the kill animations (ie the cutting off heads) just makes more sense to me with swords equipped and are far more eye pleasing.
Thanks in advance