One thing that I, and many others, always liked about Elder Scrolls games was that the armors of their female characters was as reasonable as the ones of their male counterparts. Well, maybe not Skyrim's Aela the Huntress, but in general. Ebony armor covers the whole body no matter the gender of its wearer. There were no boob cups and no cleavage windows. Armor was just internally consistent: female warriors had access to, and chose, armors that offered the same degree of protection. And that fits perfectly to the realistic art style of the Elder Scrolls world. And it was a quality of the series that was very appealing to many female players.
When seeing pictures, trailers, and game play videos for ESO, I was quite disappointed to find out that Zenimax Online Studios chose a different approach. Don't get me wrong, judging by what we saw so far ESO could still turn out to sixualize its female characters less than we see in other western MMOs like Guild Wars 2 and WoW - not to speak of all that stuff coming from Asia, like Tera, so perhaps it's a minor complaint, perhaps I should be happy enough. But if everyone else can invoke the Elder Scrolls single player games as standard for ESO, so can I. And compared to them, it's a step backwards.
My intention with this thread is just to state and to share this sentiment, in the hope of not being alone with it - and, of course, to show ZOS the err of their ways.
Edit: I want to formulate the last sentence more positively: Encourage ZOS to treat both genders with the same respect even if it means not pandering to one substantial share of their audience.