Boring Followers?

Post » Mon Dec 05, 2011 8:15 pm

Well, so far i've had

Lydia
Uthgerd the Unbroken
Jenassa
Benor

Which have barely uttered a word since i've had them accompany me (Besides Uthgerd who comments "You don't see that every day!" everytime i enter a dungeon)
and Lydia, who im sure hasn't even spoken (Besides the odd "raaghh i will kill you!!" to mobs)

Now ive just recently got Marcurio, and wow, he actually speaks!
i mean, he does complain about the cold an awful lot, but at least it's not the same complaint each time, and he's made different comments about various dungeons and their denizens.
Actually feels like i have a person with me rather than just a zombie with alot of HP

so i was wondering if there's any more 'Interesting' followers
or have i just had bad luck?
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RObert loVes MOmmy
 
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Post » Mon Dec 05, 2011 8:34 pm

I really wish the followers were like those of new vegas :( Boone, for instance, was such a cool character and I felt attatched to him and so far, I haven't felt that with any of the followers I've had :shrug:
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Sunnii Bebiieh
 
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Post » Mon Dec 05, 2011 11:58 pm

I really wish the followers were like those of new vegas :( Boone, for instance, was such a cool character and I felt attatched to him and so far, I haven't felt that with any of the followers I've had :shrug:


Ahhh Boone!
I remember i didn't really like him to start with, but after speaking to him throughout and doing his quest i actually grew fond of him. That's more like it should be!
And Lily! If she ever died i just HAD to reload :(

But yeah, these ones... Just nothing. Two of the ones i've mentioned have fallen in battle, but didn't really care at all. no attachment whatsoever.
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Ashley Tamen
 
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Post » Tue Dec 06, 2011 12:09 am

I just wish I could ask them questions. They barely even qualify as two dimensional.
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Hayley O'Gara
 
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Post » Tue Dec 06, 2011 1:27 am

Haven't tried all of them, but pretty disappointed overall with the companions. I was expecting at least a few NV style companions with dialogue, back stories, quests, etc. The companions I've seen so far don't seem to have any purpose other than being pack mules.
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Hayley O'Gara
 
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Post » Mon Dec 05, 2011 5:04 pm

Like with so much else regarding NPCs, Bethesda went with quantity over quality this time.

You get about 30 different followers, but they aren't really any different from each other, except for their preferred skills. The Companions, in fact, are all basically identical characters.

Meanwhile, you get 60 different marriage candidates, and they all literally have the exact same lines of dialogue added onto them when married. There is no difference between one and another.
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Alexis Estrada
 
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Post » Mon Dec 05, 2011 8:13 pm

Marcurio does have better dialog than most but I found him so ridiculously over powered that I've parted ways with him. Whilst I agree, as a general rule, companions are a major disappointment, I think dialog as a whole in Skyrim is a disappointment. Bethesda could learn a thing or two from The Witcher 2 where there was a brilliant moment once where I was just running along and a random NPC says "keep running around all the time and you'll give yourself a heart attack!". Just little things like that put a smile on your face but seem beyond Bethesda's ability to do because disappointing dialog is a reoccurring theme in TES games.
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Laura-Lee Gerwing
 
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Post » Mon Dec 05, 2011 8:43 pm

Like with so much else regarding NPCs, Bethesda went with quantity over quality this time.

You get about 30 different followers, but they aren't really any different from each other, except for their preferred skills. The Companions, in fact, are all basically identical characters.

Meanwhile, you get 60 different marriage candidates, and they all literally have the exact same lines of dialogue added onto them when married. There is no difference between one and another.


Im sure some of the followers you get even have the same voice too :|

And marriage, ugh. I don't understand why they didn't just let you marry anyone if the whole marriage thing is so generic!
Wish you could marry a certain Dark Elf from the thieves guild, grown quite attached to her through our adventure of vengeance :)


Marcurio does have better dialog than most but I found him so ridiculously over powered that I've parted ways with him. Whilst I agree, as a general rule, companions are a major disappointment, I think dialog as a whole in Skyrim is a disappointment. Bethesda could learn a thing or two from The Witcher 2 where there was a brilliant moment once where I was just running along and a random NPC says "keep running around all the time and you'll give yourself a heart attack!". Just little things like that put a smile on your face but seem beyond Bethesda's ability to do because disappointing dialog is a reoccurring theme in TES games.


Haha, i have noticed he does seem to be blasting alot of my enemies to dust before i get a chance to even scraqe them with my sword. But at the moment im just happy to have a follower with a (very) small amount of character.

I'm not too critical of the dialog in general though, so far i think it's been quite good. Though i have been spending more time in the wilderness than in towns and around people though :P
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Damned_Queen
 
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Post » Mon Dec 05, 2011 5:38 pm

Yeah, considering the depth they poured into the environment and voice acting, I'm surprised the companions are so sparsely written. Party banter was a major highlight in games like Dragon Age, you'd think other developers would pick up on that. Granted, its a bit tougher when there's only one companion, and the protagonist is silent, you can only justify so much monologuing. But more varied comments on the places you visit (more than the generic "wow - that just... wow!") would probably work great.
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Philip Rua
 
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Post » Tue Dec 06, 2011 12:50 am

Erandur.

that is all.
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Myles
 
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Post » Mon Dec 05, 2011 7:18 pm

same I wanted someone who will have a conversation or comment on where we go or the events that happen. I took one up to the greybeards for the first time and she said nothing about being there or me being the dragon borne. Ive had the same woman awhile now, got her from the whiterun pub and she actually said thats a 1000 year old Nordic temple as we past one. I stopped dead in my tracks because she actually spoke lol
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katie TWAVA
 
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Post » Mon Dec 05, 2011 12:26 pm

i've held onto Faendal since i left riverwood he says different things about different dungeons. i've been with him since pretty much the start of the game and i've liked him since. i havent touched anyone else plus he trained me in archery. so i kinda felt like a pupil to him and yet his master? o_O
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Sxc-Mary
 
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Post » Mon Dec 05, 2011 10:07 pm

Marcurio is great for what they've done. He has a good variety of comments and they aren't annoying or dumb. The voice acting is good and he's likeable. I'm enjoying his company. If he had a backstory he'd be great. I don't care too much about companion quests, but knowing more about him and being able to ask him questions about himself would be nice. I don't mind that he's a little OP as I'm playing a mage and need the backup. Also, I can take his dagger away from him so he stays a ranged companion so I am not hitting him with my spells most of the time, which is good too.
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Izzy Coleman
 
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Post » Mon Dec 05, 2011 11:26 am

Yeah im pretty dissapointed about how little effort they spent on the companions this time :( I mean i haven't meet one that accualy have a own questline or backstory and they doesn't speak that often.
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I’m my own
 
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Post » Mon Dec 05, 2011 5:26 pm

i hire a guy for 500 gold dont remember his name but he wouldnt shut up, he talked like he was super awesome and ever where we went wasnt good enough. thought he did kick butt however he was to annoying
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Sami Blackburn
 
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