On a less trollish subject, I had a question. I remember in an article or an interview sometime after they first started releasing information about Skyrim when the original trailers were shown. It mentioned something about the 'radiant quest' system and how no quest could be unfinished because there was always an alternative quest giver and quest finisher.
For example, if a quest giver died, the quest could still be turned in and finished by a character that knew the quest giver. And even if they died, the last resort that always remained was you could turn the quest in to a guard.
This sounded like a good idea, but then when the game came out, I read about a lot of the risk of quest givers dying due to dragon attacks, and I guess I forgot about it.
Did I imagine this feature, or maybe I misheard how the system really works? :{o~